Bring the corners of your screen to life with CHIMERA CAPSULE, a compact auto-RPG! As a reclusive alchemist, transmute and upgrade a menagerie of goofy minions, and form squads of vibrant monster girls to conquer dungeons in turn-based combat. If making friends is hard, create them!
Hey there!
Are you enjoying the Next Fest?
After a short break, I am back with more highly requested features!
[h1]Changelog[/h1]
[list][*] [b]Your Quarters screen now displays Homunculi in order[/b] from Tier, Type and Level!
This is a temporary measure while waiting for the UI overhaul of the Quarters and Workshop windows I am currently working on.
[*] [b]You can now snap (magnetize) windows[/b] to each other! It is an experimental feature which you can toggle in the settings.
Due to engine limitations, I cannot register clicks on a window's title bar, so your currently held window will flicker a bit when snapping. This is normal behavior and will be fixed in a future update, when custom title bars will be added.
The Lab window does not snap to others, as it is the main window. This is intended, but if people request it I can easily change it.
In the future, I would like to add a feature that allows you to move all secondary windows along with the Lab one!
[*] The game now saves and [b]remembers window positions[/b]!
If one of your windows becomes unreachable, you can reset window positions in the settings.
If the main window is unreachable, please check the pinned softlock solutions thread in the game's Steam Discussions board.
[*] [b]More scaling values have been added: x3 and x4[/b] (which is defaulted to on 8k displays).
[*] You can now [b]reset your settings[/b] to their default values!
[*] Your Homunculi now have neat mouse-over tooltips!
They display [b]stats, lore, and Minion ingredient gathering info[/b]! This data will be more conveniently displayed in the upcoming UI overhaul.
[*] Maximum ingredient yield for some Minions has been increased.[/list]
[h1]What's Next[/h1]
The next big change will be an overhaul of workbench and squad interactions by adding [b]Drag & Drop[/b] and allowing unit swapping on the same window!
This should be way more ergonomic than having to click on an empty slot and then on your target.
It will come with fixes for a few minor bugs I found, and some UX changes.
Afterwards, there are two big things that are planned: The Quarters overhaul, and...
[h2]New content![/h2]
The new content will include the first 5 floors of the Necrospire, along with at least one new Chimera with a very fun kit!
This will be an opportunity for you to make real use of your T2 Chimeras' second ability!
Please look forward to it!
And as always, if you have any feedback, find any bugs, or if any of the new features don't work for you, please give me a poke on the discussions board! I read and try to respond to every post, and greatly appreciate your returns!
- Talops