Dive deep into this Lovecraft-inspired RTS survival for a second time. Assemble your strike team and manage your convoy. It's up to you to survive the onslaught of nightmares that are surely coming your way. Will you find the source of the darkness?
Hey Players,
Lots of new things we did in the past 2 weeks.
The most critical was a serious bug that caused random crashes at the start of the game or on load of a game.
Well good news everyone, that critical bug was fixed, unfortunately, it caused a serious drawback with our deadlines but we believe we can still handle it.
We apologize for any problems caused by this critical bug and we want to thank you all for not losing faith in us, there was one guy who despite this critical bug still gave us positive feedback, this truly heartwarming for us and we will do our best not to let you down.
This being said here is what was updated in the 14 days since the last update announcement:
[b]1. BUG FIXES[/b]
-Global Map Pathfinding fix
-Double research
-wrong ammo icon
-pathfinding near cars
- 2 maps without top layer fix
-save train bug (makark0dy)
-shock hero effect bug (I'm S.W.A.T)
-scout missions fix (I'm S.W.A.T)
-usual prelude crash (makark0dy)
- high-level crawler crush
- part 1 base attack event
-Video settings changes in the core engine. Must fix crushes on first launch and options settings.
-lvl 4 armors fix
-skill requirement hint
-Exoskeleton lvl2
-finally, we handle loading crush
[b]2. POLISH[/b]
-Global map rollovers with location names (old saves with have temporary names)
-worm nerf
- overall balance difficulty was increased based on a lot of feedback from our discord regarding game being a bit too easy
[b]3. BALLANCE[/b]
-Sniper rifle mechanic tunes
[b]4. MAJOR UPDATE[/b]
- added City apartments map pool
- Dead corpses, yes many of you asked for them so we made the sprites based on enemy skins, adding an extra layer of satisfaction when you destroy those creatures
- Global map random encounters mechanics and encounters themselves
[img]{STEAM_CLAN_IMAGE}/44450829/52924ee4e6a79f2a5e9330acd9555423fe910c0d.png[/img]
Now if any of you have any suggestions for scenarios within the current engine limits please don't hesitate to join our Discord ( [url=https://discord.gg/EANch3Uprr]https://discord.gg/EANch3Uprr[/url] ) and share them with us.
Regards,
Cristian P. - 16 BIT NIGHTS