Dive deep into this Lovecraft-inspired RTS survival for a second time. Assemble your strike team and manage your convoy. It's up to you to survive the onslaught of nightmares that are surely coming your way. Will you find the source of the darkness?
Hi,
We have BIG news and a call to action.
Let's start.
[h1]1. Main Project "Welcome Back, Commander"[/h1]
Well it happened, we remained out of funding at the beginning of this November but after serious consideration, we decided to push forward by using our personal economies which should allow us to extend development time until the middle of Q1 2025.
"Welcome Back, Commander" is set to have 2-3 hours of playthrough but high replay value and high production value.
We are still in discussion on what the price will be but as a general idea, the game will cost a minimum 5$ - a maximum of 10$.
[b]We also need to decide what secondary monetization to have, some possibilities are still on the table, maybe you players can help us out with a vote?[/b]
[h1]A.[/h1] we release the game for 5$ and if we get enough attention on the game we we will keep updating the main game version but increase the price gradually up to 20$ to cover development costs.
[h1]B. [/h1]we release the game for 5$ and we also add one supporter DLC for 30$, it will have MINIMAL cosmetic content but it will be 100% optional as in just for the people who enjoyed our games to support us and if enough support on this DLC then we will keep pushing free content on the main game.
[h1]C. [/h1]we release the game for 5$ and we add 3 content DLCs(extra maps, extra endings and other content) for 10$ each DLC.
[h2]CALL TO ACTION[/h2]
Meantime if you want to support us, smash that wishlist button like u love it:
https://store.steampowered.com/app/3015620/Welcome_Back_Commander/
We hope to have it released in Q1 of 2025.
[h1]2. Collaboration with "Real Heroes Studio"[/h1]
So, a couple of weeks ago we met the solo dev from "Real Heroes Studio", he had a game called "Desolated District" in which we saw potential, and after some ideas exchange, we decided to help him out in his endeavors.
This will be an experimental collaboration for "16 Bit Nights".
We will contribute to "Real Heroes Studio" with Marketing consultancy, environmental storytelling design, and some other minor investments.
If the experiment will turn out to have a positive outcome then we will consider investing in other small indie developers in the future.
[h2]CALL TO ACTION[/h2]
You can smash that wishlist button and find this magical open-world-survival-crafting game on Steam here:
https://store.steampowered.com/app/2454070/Desolated_District/
We hope to have it released in Q2 of 2025.
[h1]3. Overall situation[/h1]
2025 will be a very risky year for us and we need all the support we can get.
If you want to support us, smash the wishlist buttons for "Welcome Back, Commander" and "Desolated District", smash it like you mean it!
Regards,
Cristi P. - 16 BIT NIGHTS