Chromosome Evil 2 - RELEASED

Chromosome Evil 2

Dive deep into this Lovecraft-inspired RTS survival for a second time. Assemble your strike team and manage your convoy. It's up to you to survive the onslaught of nightmares that are surely coming your way. Will you find the source of the darkness?

[b]ITS OUT![/b] [url={STEAM_CLAN_IMAGE}/44450829/ff9019dc6cb8a7fe45277ad37bce995c8b062dee.gif][img]{STEAM_CLAN_IMAGE}/44450829/ff9019dc6cb8a7fe45277ad37bce995c8b062dee.gif[/img][/url] [b]Chromosome Evil 2 just left Early Acces for the full release. [/b] [i]May the Emperor protect![/i] [url={STEAM_CLAN_IMAGE}/44450829/85a125fc8e38f15eef891516d4fc74e6cba3c78c.gif][img]{STEAM_CLAN_IMAGE}/44450829/85a125fc8e38f15eef891516d4fc74e6cba3c78c.gif[/img][/url] [b]What have we prepared for you?[/b] A heavy tactical survival adventure set in a Lovecraftian horror theme and mixed with heavy management. [url={STEAM_CLAN_IMAGE}/44450829/8d8af28e8ad459959f59f81dfde3370fffa3c406.gif][img]{STEAM_CLAN_IMAGE}/44450829/8d8af28e8ad459959f59f81dfde3370fffa3c406.gif[/img][/url] [b]What's next?[/b] Well, the first thing is that during the first 2 weeks after the release we are going to do maintenance, meaning we are going to adjust things and kill all the reported bugs(if any) because a good bug is a dead bug. We strongly recommend that you use either Steam Bug report main topic or our Discord Bug report room, please do not create new topics for bug reports. [url={STEAM_CLAN_IMAGE}/44450829/20aea7426a4b198a584c4a4c13593fd2a0dc56c9.gif][img]{STEAM_CLAN_IMAGE}/44450829/20aea7426a4b198a584c4a4c13593fd2a0dc56c9.gif[/img][/url] Then we need to decide on the future road map for future extra content and DLCs, this will be based on how many support milestones we get from you in the first 2 weeks after release because surely if you don't like the game there will be no point in adding more content. If you want to know the exact details of what we consider a milestone you can join our discord to find out. [url={STEAM_CLAN_IMAGE}/44450829/d31dc9b26e44db31eb92f38afb4f98ba9bf7e148.gif][img]{STEAM_CLAN_IMAGE}/44450829/d31dc9b26e44db31eb92f38afb4f98ba9bf7e148.gif[/img][/url] [b]How was the Early Acces for us?[/b] Well, we were barely on the floating line, we have chosen to move forward without a publisher in order to have total freedom in our creativity and legal bindings. But on the bright side, we managed to reach all goals from EA meaning all planned content was successfully implemented, so no broken promises, HURAY! We haven't had an EA game in a long time so this was a fresh experience for us. This being said we really hope you enjoyed the game and if you think we are on the right path please do let us know. Best Regards, Cristi P. - 16 BIT NIGHTS