CHANGE is an award nominated homeless survival experience set in a randomly created city with rogue-like elements. Explore, survive, earn perks, find items & kindness to develop your character & escape to a new life. Over 7 years of development & over 200 updates so far!
Hello again! As promised here's a new patch, complete with more night events and a bunch of other improvements.
Still got a few more things to come in yet another patch, stay tuned!
- Danny
[h1]Changes and new stuff[/h1]
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[*] (LC) Added a “Defaults” button to customiser, so you can easily reset everything
[*] Over 20 new night events have been added!
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[h1]Balancing[/h1]
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[*] When competing for day labour, you can’t just accept the new values if someone bargains for their own work, you have to change your bid.
[*] Pedestrians walk slightly slower. While this makes it easier to not beg accidentally, it does reduce crowd volume a tiny bit.
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[h1]Bug fixes and improvements[/h1]
[list]
[*] Improved clock icon timer timing in popups
[*] Fixed getting stuck at water fountain with the pristine perk (YEEEEEEEEEESSSSS!)
[*] Fixed various issues with welfare appointments
[*] Fixed main character not doing their end day speech
[*] Fixed title of talking ui being too big when talking to certain characters
[*] Fixed certain characters having options to take you to the park when they shouldn’t
[*] Directions shown for buildings now stays on screen longer, like when using the phone map or asking someone
[*] Fixed some cases or events where a random perk could be awarded and this could possibly be a dlc perk when you don’t own the dlc, which would break quite a few things…
[*] Fixed various issues with challenges and unlocks in the character customiser
[*] Fixed the welfare office mentioning your hygiene is too low, when it’s actually your crime level being too high that’s stopping you getting in
[*] Fixed issues with popups causing a hang if they occur right at the end of the day
[*] Fixed winter happiness decays effects occurring in certain new buildings
[*] Fixed multiple versions of the same story character type showing up in one day (like seeing two veteran characters in the same day)
[*] Fixed certain hygiene effects not restoring as much hygiene as they should when you had increased your max hygiene
[*] Fixed the 3rd shop item bugging out
[*] Fixed more issues with the parent and child pedestrian
[*] Fixed some new item icons being too small compared to the rest
[*] Fixed some typos
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