New Feature Patch Deployed in Beta

Undercrewed

Grab your friends and build and fly your own customisable spaceship. With local and online co-op customise your spacecraft with a wide variety of components, you must work together to figure out the best way to survive your journey!

[b]Greetings captains[/b] I’m deploying a big feature patch onto Beta now. If there are no problems I will put it onto Live in the following days for everyone to play. This patch is called the [b]You-Destroyed-My-What?[/b] patch and is all about visualising damage and better destruction on everything. If you want to get your hands on it early you just need to right click Undercrewed in your Library > Properties… > Betas > Code: cooltestpilot [h2]Some of the big changes:[/h2] As well as shields and turrets internal parts of enemy spaceships can now also get destroyed. So you are now likely to see popups come out of the enemies saying things like “Crew downed”, “Internal fires”, “Engines destroyed”,"Ships cat on startled". This will help you better know what enemy ships you should be targeting and which ones are more of a threat. [h2]Just a reminder of some of the related changes in the Follow-That-Enemy patch: [/h2] > Hit markers when you damage an enemy: [img]{STEAM_CLAN_IMAGE}/32141760/68774ffc9686ea05ba53fad264b877d838e662f1.jpg[/img] > Camera that follows the action. > Laser pointer so you can see where guns are facing better. [img]{STEAM_CLAN_IMAGE}/32141760/77ef1316de622d86afdbedb22b3382a78017079d.gif[/img] [h2]Minor changes: [/h2] [list] [*] Visual flash when crew takes damage [*] Dynamic scaling of crew when camera zooms [*] Players ship wobbles with impacts [*] If enemies get destroyed while offscreen warp their debris so they float onto the screen [*] Player attacks not hit more parts of enemies ships [*] More sounds added to tutorial level [*] Sound balance changes [*] AI aiming now takes into account the rotation of the ship [*] Bug: Bots walking on the spot if they are kicked out of a room (part of the moonwalking bug) [*] Bug: AI doesn’t attack things sometimes on First Level [*] Aplethoraof Bug: AI Standing still on First level [*] Bug: Some enemy spawn locations not synced online [*] Bug: Fade to black flicker on First level [/list] To see what I am working on every day you can check Trello: [url=https://trello.com/b/pBixGPBN/undercrewed]https://trello.com/b/pBixGPBN/undercrewed[/url] The next patched comes out very soon with more content and a new level. Lots of love > David Strachan