Sci-fi tower defense where you create your own maze, manage drones and power levels, and harvest for resources. Upgrade your turrets, buildings and ground units. Upgrade and buy new vehicles and motherships.
[h1]Version 0.1.115[/h1]
[list]
[*] Add ability for Harvester drone to overload harvesting - this allows the drone to continue harvesting even when full of energy. This allows you to continue to clear resources to allow for clearing paths etc.
[*] Arcadia - Mission 03 - reduce spawn difficulty in later waves
[*] Fix defeat giving player gained energy from mission (rover is lost, you get nothing)
[*] Fix warnings about drone height fixing
[*] Fix tutorial windows position for 21:9 monitors
[*] Change Retreat tactic energy return, now capped at 10% above what you start the mission with
[*] Fix stellar hex map from allowing you to deselect a selected grid
[*] Limit mission game speed to x2 max
[*] Fix wall height offset to match grid height offset on Arcadia - Mission 01
[*] Fix grass density on Arcadia - Mission 02
[*] Fix sliding notification height
[*] Reduce grass density on Arcadia - Mission 03
[*] Change ground texture to sand dunes on Arcadia - Mission 03
[/list]