[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31787017/02c91164f2baf31d7d19e5df53a0885e976127de.jpg[/img]
Been finding a lot of quick things to fix/touch up this week it seems.
My fix for the ground-tracking introduced another glitch where you would slide off the golem as it moved. I've fixed that.
I've also rearranged the level select objects to look nicer.
Tweaked some pathfinding. Nothing noticeable should change, hopefully.