Go on a voyage of discovery following the traces of a mysterious culture. Discover diverse landscapes, investigate abandoned artifacts, and wake strange machines from their slumber.
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This was an exciting year for us! With Memorrha our studio released its first title, visited its first Gamescom and experienced the first time such great engagement of a community! Thank you once more for your support!
During the last months we learned a ton and grew together as a studio. Therefore expect more from us in 2020, some big plans are in the works! Stay tuned :)
[h3] Meanwhile enjoy 33% off the game during winter sale![/h3]
Or if you already got Memorrha the following improvements are for you:
[h2]Patchnotes 1.4:[/h2]
- optimized many assets for more efficient memory usage
- collider-fix in the last cave area
- the color of the big crystal will now be saved
- fixed a bug that would let the player walk through a rail section under specific conditions
- adjusted Field Of View in the last cinematic
- adjusted the textfield of the starting screen to avoid being cut off in specific resolutions and languages
- adjusted the tutorial-section for plate rotation
- fixed a bug that would cause issues in the projection tutorial under specific conditions
- fixed some UI glitches in the scanner interface
- some bugfixes regarding the railsystem
- fixed a bug that caused unexpected behaviour of the abyss platforms after loading
- fixed a bug that would prevent some achievements from being triggered under specific conditions —> all achievements have been tested and approved again
- further small bugfixes
[h3][b]Merry Christmas to you all, and your families, we wish you a wonderful new year![/b][/h3]