Major Update 1 is OUT NOW + Surprise!

Solar Nations

Command grand fleets and wage strategic wars on an interstellar scale in this new take on galactic Grand Strategy. Transform nature to suit the needs of Empire and surge forward! Will you guide aspiring interstellar nations to glory, or rekindle the flames of a long lost Empire?

The release of Major Update 1 is an important step in the development of Solar Nations. For the next week, you can pick up the game for 50% off and enjoy the new content for a good price! Though in hindsight I think many of these features should have been in the game on release day, it is nonetheless great to see them in the game! In addition, I have a [b]surprise [/b]for you! [h1]Overhauled Event Logic + Decisions[/h1] Something I have been working on intermittently over the development of Update 1 was an event logic system to replace the (not very good) event system we were currently using. New event logic has been added that allows among other things: [list] [*] Events with multiple options each with effects! [*] Useful tooltips which tell you what you need to do [*] Transparent achievement logic [/list] [img]{STEAM_CLAN_IMAGE}/42588694/9760876bb47417d9a8ec8034637eb1f0531481cd.png[/img] I have big things planned for the event system, and this was a necessary step in the accomplishment of those plans. For now though, the system is merely a replacement for the older and clunkier system, and is mainly concerned with achievements. Remember to join our [url=https://discord.gg/n323WxPvpk]discord[/url], I promise I won't spam you with notifications! (Report bugs here as well) In addition, I will be livestreaming Solar Nations on Wednesday from 5-7PM CDT.