Significant changes to the PvP system and other systems are live today!
PvP is now opt-in for players who want the additional risk -- You'll gain double XP and other rewards like crafting resources!
v1.3.0 - Full Patch Notes
- Quests will no longer have specific map location requirements
- Community Quest kill requirements lowered
- Removed all PvP kill quest requirements
- Daily bonus Loot, Xp, and Guild Silver events!
- Keybinds for single weapon Main and Offhand attack (no dual wield)
- 25% more crafting resource loot drops
- Friends and guild members take control of offline player's fighters
- Earn PvP Skulls as alternative crafting resource for worthy kills
- Players can opt-in to PvP for double Xp and PvP Skull rewards
- Guild Halls: Members cannot deploy squads to hall if under attack
- Guild Halls: Attacking players limited to 2 squads in an enemy hall
- Guild Halls: All room types use 4 guards
- Fist & Flask weapons will always use Attack stat (not Magic)
- Reduced Critical Stun and Guard Bonus on Fist weapons
- Fist Weapon can Haste and Heal (Lightning / Holy Enchant)
- Flask Weapon can Haste (Lightning Enchant)
- Ranged "Point Blank Attack" weapons can counter-attack as melee
- Officers/Leaders won't wander off while you're fighting minions
- Players will not enter PvP when trying to do PvE battles
- Players will no longer be required to "Unlock PvP"
- Transmute: Hardcore potion only works on heroes or Level 1 fighters
- Account Bound fighters can be traded after Ascending once
- Guild Hall attackers must wait 1 hour to attack again after a loss
- New players earn free fighters to begin a second squad
- Keybinds for Zoom In / Zoom Out in dungeon and world map
- Quick Travel checkpoint list filters
- Fixed: Huppo fighters using human sound effects
- Fixed: Player Heroes should be Apprentice (R2)
- Fixed: Heroes sort to bottom of fighter lists. Should be top.
- The in-game World Map (work in progress!)
- Resist penalties for non-human Heroes reduced by 50%
- Chat menu online player list
- Faster combat animation times
- Added more time to player shot clock timers
- New Potion: Transmute Fighter to Hardcore
- New Potion: Transmute Fighter to Easy Mode
- Added more low-level quests
- Increase Silvers reward for solo quests
- Fixed: Friends & online players list display correctly in chat
- Fixed: Keybind for "Move Backward" in battle
- Fixed: Transmute Fighter potion doesn't display correctly
- Fixed: Guild Hall attackers need equal squads to match guards
- Fixed: Moving cancels squad's current action
- PvP: Attacking team count must match enemy squad count (See forums)
- Spellbooks and other off-hand weapons damage increased
- Keybind for "The Market" (M)
- Keybind for "Find Players" (L)
- Mouse wheel zoom in battle
- Guild recruits cannot harvest resources in the guild hall
- Hardcore fighter item theft only if enemy also has a hardcore
- Hardcore fighter item condition damage increased from death
- Daily Dungeon Master prizes! (See in-game mail for details)