Leveling Up & XP Improvements
- XP gains for non-ascended non-hardcore fighters increased
- All XP Potions improved and give more XP
- Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%)
- Transmute Hardcore potion works on Level 10 non-ascended fighters
The World Conquest system where guilds can capture territory and compete for the resources of Dire is now live!
Your squads have a new "Capture Territory" button which can destroy enemy guild territory or claim your own. A new real-time leaderboard (Menu -> Conquest Prizes) tells you who is on top and what the prize is!
- Territory: Guilds can CAPTURE tiles using PvP Skulls
- Territory: Players can REMOVE captured tiles from enemy guilds
- Territory: Guarding skull-worthy squads protect nearby tiles
- Territory: Hourly leaderboard awards players and guilds
- Territory: Double PvP Skull rewards in captured guild tiles
- Territory: Powerful NPCs will not auto-attack players
- Territory: Guild members move faster in captured tiles
- Territory: Guild members have fog-of-war visibility
- Territory: Guild members receive bonus XP from battle
- Territory: Guild members get more Silvers from battle