Guild Halls & The Arena

We've been hard at work with tons of improvements and new features! Guild Leaders may lock their guild hall down for 7 hours every day (Guild Panel -> Guild Hall Lockdown). This lets your members log off for the night without coming back to devastation and ruin. v1.3.4 - Fixed: Memory error crashing some desktop clients - All squad movement speeds increased - The Arena: Movement blocking requires only 1 guard - Always see battle shot clock: Settings -> Gameplay - Soft key toggle: Settings -> Full Screen Mode - Players can send mail to themselves (with items) - Pin crafting recipes by clicking their image icon - Price of expanding Item and Fighter slots reduced - Guild Hall: Casino room price reduced to 2,000,000 - Guild Hall: Reliquary room price reduced to 500,000 - Guild Hall: Other room prices reduced to 250,000 - Guild Hall: Room prices double with each added of that type - Guild Hall: Stat bonus from rooms increased to +0.5 - Guild Hall: Lockdown to block invaders for 7 hours per day - Click icon to pin items and fighters to top of lists - "Bound To Account" icon on item and fighter list buttons - Abusive PvP combat stalling will penalize the account owner - Always see fighter health on bars: Settimgs -> Gameplay - Change your fighter's names from their gear menu - Quests: Earn lower rank squad requirements with higher rank enemy - Quests: Minion requirements for solo quests is reduced - Quests: Expire time for difficult quests is increased - Quests: Solo quest item rewards are Bound To Account - Quests: Silver rewards for solo quests is increased - Guild Halls: Attackers no longer limited to 2 squads - Guild Halls: Attacking a guard breaks their map movement blocking - Guild Halls: Double PvP Skull Rewards - The Arena: More resources spawn in all arenas - Fixed: The World Map could get stuck and not load correctly - Squads can guard when not in a guild - Squads must be PvP Skull Worthy to guard - Squads must be PvP Skull Worthy to attack players - Squads must be PvP Skull Worthy to destroy resources - The Arena: Quick Travel Locations for Level 8, 12, 16, and 20 - The Arena: Battle over valuable crafting resources - The Arena: Fighters earn double PvP Skull Rewards - The Arena: Higher chance of SEARCH digging up items and fighters - The Arena: Guilds can set guards to block and control territory - The Arena: Blocking enemy movement requires 2 Guards per tile - The Arena: All resources restore as though in a Guild Hall Vault - The Arena: Your squad must be Skull Worthy to be in The Arena - Increased all XP gains, XP from PvP, and any battle loss - PvE-only players earn significantly more XP - Reduced requirements to make squad worthy of PvP Skull Rewards - Changed color of PvP-flagged players to be different from NPCs - Hotkey to open the Quest menu - Better variation in loot drops depending on the type of enemy - New free gifts at 600, 1000, and 2000 battle wins! - Players with PvP off won't get pulled into friend's PvP battle - Squads must be PvP Skull Worthy to attack another player - Hardcore fighters earn 2 PvP Skulls per kill - Killing hardcore fighters earn 2 PvP Skulls