Major Patch 0.5.2 Available NOW!

Nowhere: Mysterious Artifacts

Nowhere: Mysterious Artifacts is a Multiplayer Survival Horror game for up to 4 players. Set in the Middle of the Unknown, you can craft, build, explore and discover secrets in the exciting first chapter from EFNSOFT.

Hello! The 5.2 patch has been released. [h1]Major Patch Features [/h1] [h2]Map Expand [/h2] Map expansion with new areas. The new map is four times larger than the previous one. [h2]Swimming System [/h2] Introducing a swimming system for players who want to explore the sea. More updates for underwater events and lootable items are planned. [h2]Climbing System [/h2] Added the option to climb stairs, setting the foundation for future use. [h2]Special Note Slot [/h2] Created a special slot for notes relevant to the story, allowing players to access them at any time. [h2]Inventory Management [/h2] Quality of life updates based on player feedback, including auto-stack for split items, the ability to take all items in a chest, and store all items in the chest. [h2]Fully Customizable Map System [/h2] Users can place their markers on the map, making it customizable and user-friendly. [h2]New Design for Interaction UI [/h2] Redesigned the interaction UI for a more modern and keyboard-friendly experience. [h2]Item Updates [/h2] Updated the shapes, areas, and definitions of around 200 items for better gameplay. [h2]New Mission System [/h2] Added the basics of a mission system to help players progress. Feedback is appreciated for further improvement. [h2]Expand Lore and Story [/h2] Deepened the background lore and story, providing more information about the game and its world through future updates. [h2]Minor Improvements [/h2] Numerous minor performance improvements, new rendering techniques, and other system updates. With this update, we've added many fixes and improvements. However, we'd like to share some known issues with you. [b]Known Issues[/b] In multiplayer sessions, players might trigger 'location objectives' remaining from completed missions, potentially causing early location objective triggers. In the HUD, a crafting process timer has been added, but there's a chance it might stick at full progression. It should disappear once the crafting is done. Some AI units may be unresponsive. Players joining multiplayer lobbies might occasionally experience being stuck. If this occurs, you can reset your character using the "K" key. [i]We are aware of these issues and are actively working to resolve them. If you come across any additional bugs, please report them to us on Steam or Discord. [/i] [b]Thank you and enjoy the game![/b]