END OF THE ERA

Nowhere: Mysterious Artifacts

Nowhere: Mysterious Artifacts is a Multiplayer Survival Horror game for up to 4 players. Set in the Middle of the Unknown, you can craft, build, explore and discover secrets in the exciting first chapter from EFNSOFT.

Hello Everyone I am breaking this long silence to announce a message that unfortunately ended badly for us. On this path we set out exactly 2 years ago, unfortunately, the final result we encountered was neither as we planned nor as we imagined. For 2 years we have been doing our best day and night, but we have not been able to overcome the biggest truth, which is finance. We have not been able to make a single penny of profit from this game, let alone achieve financial success. this may sound strange to you, because I doubt how many developers you have seen such a sincere and transparent message. I can't even describe how sad it is for us to write such a message because we had a project with dreams and expectations and I believe that one day we will be back again, but until that day, unfortunately, we need to convey what we have experienced recently. I have survived since the last major patch by going through partial depression and thanks to the love of my friends. even this major patch we could have never released because we were already financially collapsed, despite this, this question was asked on our discord server, although we answered it, I see that we have seen that some expressions such as (scammer) are used about us in the discussion forums here, Under the first major patch we released, we actually mentioned this situation, we did not get the support we wanted (i.e. we could not overcome this situation financially) and unfortunetly we stopped the production of nowhere for an indefinite period of time to avoid further losses! and we do not have the obligation to continue the production process of the game in order not to make more losses from this situation in which we are making a loss, this is a business and this business has hurt us a lot financially. Please allow me to be more specific According to the current data of the game, we have 44K wishlists and the life time conversation rate is 4% these values are well below the steam avarage. this was not a voluntary organization, that is, everyone working here was earning monthly money from this job, taxes, insurances, monthly extra payments, company expenses, outsourcing costs, etc. we started not being able to meet any of these for the last 3 months and we decided to stop the game. This is exactly the truth behind the work. no one tried to deceive anyone or make a profit with this. players who have been following us since the demo already know our determination to work. How many hot fixes we made for each bug, how hard we personally worked to improve the experience of the players on the forums,how hard we worked to improve the experience of the players, how hard we worked to make major patch radical changes that we released for 3 months even though we were making a loss, and thinking that people would support it in the hope that people would support it, all but all of it happened because we could not overcome this financially. The game development process and everything we planned didn't work out the way we wanted it to. Unfortunately we couldn't change the price policy for events that were planned well in advance, but in the future I would like to announce that this final version of the game will be open to everyone completely free of charge. it is a business that has not made a penny of profit and we are still suffering financially from this, but we have never and never set out on this path because of fraud or anything like that. We would like to thank everyone who has approached us sincerely and provided positive and negative feedback so far. I hope to see you again one day and goodbye