Loot River devs "messed up" but will work to improve game, add actual loot

Loot River

Explore procedurally generated labyrinths in this challenging, narrative-rich roguelike. Master deep combat. Slide blocks of ancient ruins. Defeat bestial abominations. Loot, level up, strategize, fight, die and wake up anew. Unlock the secrets of the Loot River. Immortality is a bittersweet gift.

Loot River, the pixely roguelike with a bit of Souls and a bit of Tetris, is all about making multiple attempts to navigate weird dungeons made of moving platforms, before dying and starting again. It's one of those games that's perfect for Game Pass, at least in its current form, but that's going to be changing in a small bit, according to a post devs Straka Studio made yesterday. Straka note they are a small team who playtested with a very small group, and didn't realise the game would be unwelcoming to newcomers. In fact, they've already made some smaller tweaks to the game that have made quite a difference, but the most notable problem players raised was the lack of any, umm, loot?

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