Boid is real-time strategy at its most primal - your only resource is your army. No funds to manage or infrastructures to build. It’s a kill or be killed battle of rapid decisions to dominate the gene pool.
[img]http://i.imgur.com/VCTMCym.png[/img]
Woo! We just launched the Level Editor within [url=http://steamcommunity.com/workshop/browse/?appid=314010&browsesort=trend§ion=readytouseitems&days=90]Steam Workshop[/url]. You can now create full-on BOID levels and play them online against other people. It's INCREDIBLY easy to use. Here's Tom and Matthijs figuring it out within 5 minutes:
https://www.youtube.com/watch?v=JDUPqS_kMM0
[h1]Full update log[/h1]
Here's a full list of what you can expect to find:
New Features:
[list][*]Map Editor added
[*]Trading Cards added
[*]Added "beginner" difficulty to bots[/list]
Improvements:
[list][*]After opponent quits a ranked match the result gets saved
[*]Exceptions logging improved
[*]Leagues points calculation slightly changed
[*]Label control improved - MaxWidth added
[*]InputLabel control improved
[*]Detailed analytics integrated
[*]Maps list scrolling changed
[*]Maps directories changed
[*]Changed Map format[/list]
Balance:
[list][*]Melee vs. Melee fight time shortened
[*]Amount of defending units on all maps lowered
[*]Enclave map changed
[*]Warp Zone map changed
[*]Basic units nerfed. -15% speed -10% damage
[*]Kamikaze explosion time lowered
[*]Base claim time lowered[/list]
Bugs:
[list][*]Turrets vs. Guns fights fixed
[*]Fixed issue with long names overlapping scores
[*]"Select by unit type" hotkey fixed
[*]InputLabel capital letters input fixed
[*]Fixed bug with wrong user league/division icon in versus view
[*]Fixed bug with info panel not showing closest friends results[/list]
This is the biggest update to BOID yet, and as promised the price for BOID is now $5.99 -- up from the initial $2.99 price point.
[img]http://cdn.akamai.steamstatic.com/steam/apps/314010/extras/620_boid_progress.png?t=1427708970[/img]
Let us know what you think about the new features!