a hostile interpretation of the immersive sim, where nothing is planned, and everything works
Our very own Rollin'Barrel has been working on a Level Editor and the first Beta is [b]out now[/b]!
- [b]Make [/b]your own Level packs!
- [b]Upload [/b]them to Steam Workshop
- [b]Play [/b]each other's Levels!
Keep in mind that the Level Editor is still in it's early phases and we're doing this Beta to get more info on crashes and bugs!
[h3]Acess the Level Editor Beta[/h3]
- Right click Mosa Lina in your Library
- Select "Properties"
- Select "Betas"
- Select "Level Editor Beta"
The game should now update, downloading the version that has all the new functionalities. If you want to get back to the base version, just select it in the "Betas" Menu.
[b]Please keep in mind that the Level Editor Beta will lag behind the latest updates to the normal game.[/b]
[h3]Download User Generated Levels[/h3]
- Go to the "Workshop" tab on the steampage of Mosa Lina.
- Select a Level Pack (you can find them under "items")
- Subscribe to the Level Pack
This will then update your game again.
[h3]Access User Generated Levels[/h3]
- start the game and enter any level
- enter the pause menu (using esc key)
- press "m" or "~" on your keyboard
- the Level Editor Menu will now open!
There you can add / remove level packs from the game!
You can also remove all of my levels, to create a truly custom experience!
Toni has already made some really devious & extremely creative levels, check them out :))
[h3]Using the Level Editor Beta[/h3]
For now, the Editor is not very polished, so navigating it will require some trial and error.
The Level editor currently works in "packs".
One Pack contains 9 levels and can be exported to Steam workshop by pressing the little Arrow symbol in the bottom left corner of the screen.
- press "m" or "~" to switch between editing and testing mode
- ctrl+y, ctrl+shift+z, etc all work as expected
- Click on the little circles on the top of the screen to switch to editing another Level
- Right click objects that have a pin to access the object's pin menu
- Right click empty space to add stuff
- Ctrl + drag stuff to fast copy
- Shift + click to add/remove objects from selection
- Add to selection w/ Shift + mass selection
- Remove from selection w/ Ctrl + Shift + mass selection
- Ctrl+C, Ctrl+V (works across both levels and level packs)
- Drag the rotaty thing to rotate things
It's a bit of a learning curve, but you're smart, you'll figure it out :)
Once you have pushed your Level Pack to the Workshop, [b]everyone else who uses the Beta can add it to their game![/b]
[h3]Closing Statement[/h3]
I want to once again thank Rollin'Barrel for all the work he put into this! We're going to keep working on the Editor to improve it over the next months! If you have suggestions / Bug reports, drop by the [url=https://discord.gg/DrBYru4Y]Discord[/url]
After having gotten really used to playing my own levels for the last 7 months, it's going to be really cool for me to play all your levels :)))
Cheers,
Josh