Leaving Early Access Soon

Ark of Charon

Build a mobile fortress on the back of a giant and mysterious walking Tree and embark on a journey in this merge of tower defense and colony simulation.

Hello hello. Today's news is a little bittersweet. We started Early Access with a plan in place to finish creating the game, but also a lot of hope for what we could achieve beyond that plan. We still have a lot of ideas and things we want to try with Ark of Charon that's been growing and growing with your feedback. But we have to and want to have a cutoff point for Early Access development where we can be sure to be able deliver a fully finished game. Realistically, we believe that point is about now. So we are leaving Early Access soon, sometime next month. There is some disappointment there, of things we really wanted to deliver to you but couldn't, but we have been keeping busy cramming in as much content and improvements we could in the time that we have. I am really excited and happy to deliver version 1.0.0 to you all next month! I am also hopeful, that with the boost from officially launching, we will do well and sell well and we can continue development and keep updating the game. But before we share what you can look forward to in version 1.0.0 (look out for our next post!), I'd like to thank everyone who participated in our Early Access, took the time to leave us feedback or did our player survey. It was all immensely helpful to us in shaping our game, and keeping us motivated and inspired throughout. Releasing a game this way was a new experience for our team, so it's been a really valuable learning experience for us. We especially enjoyed going through the player survey answers. When we did that survey, we were a bit more hopeful of the future. Some of the plans we made from the results, we've had to pause development for now. So again, it is a bit bittersweet, but I'd still like to share some of the results with you. [list] [*]We had 238 submissions in total. [*]Most wanted new game mode was an endless mode with 36% out of 6 main choices [*]Most wanted new content was a growth system for Golems with 39% out of 12 main choices [*]For most wanted improvement, it was Golem AI with 23% out of 12 main choices [*]Game satisfaction average was a 3.98 out of 5 [/list] Thank you again to all who took the time to answer the survey! And thank you again to everyone who has been with us through Early Access! It's been a great journey! Stay tuned for more news on v1.0.0👀 [img]{STEAM_CLAN_IMAGE}/44898504/7ec4510ba3b707c7d9e7d9dbcfdc543ac62cad7c.jpg[/img]