LBA:Redux - Major updates, Mechanics and More!

Linx Battle Arena

Fast paced Third Person Shooter action across a range of CQB and open area maps. Starting with 1 gun and half health you will always be aware of how vulnerable you are. Play challenging single player games or invite friends to private mutiplayer games.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30433631/87e7877533cb96b0e097ac224f4111d59d06fb45.jpg[/img] First up.. silence is not golden so I need to appologise for not posting for months! I have been working allot on LBA, building a new scoring system, progress system, removing the old server based scores and adding in Steam scores and achievements.. Ok with that out of the way, I am doing a RE-RELEASE of LBA as LBA:Redux which will be coming to Steam as a DLC in the first quarter of the new year. I will be looking for testers soon so feel free to hook me up for early access to LBA:Redux! The game right now is free to play and I know the game as it is released right now on Steam is still broken so here is what I have done to fix and re-release LBA. [list] [*] completely new AI system for playing singe player (see below) [*] reworked gun aiming and gun movement system [*] completely new (behind the scenes) gun selection system which will allow for very easy expansion of guns available in the future [*] reworked movement system [*] added new environmental effects [*] fixed the aiming system - now depends on area hits instead of 1 big box! Head shots hurt more than leg shots etc.. [*] complete removal of server based authentication - all now done through Steam. This will also prevent people from being blocked from playing in countries that the server didn't allow connections from! [*] scoring system now provides rewards as Steam Achievements and new characters to choose in the character selection screen [*] new kill streaks and game wins system give quicker rank and rewards [*] Added (and still adding) a complete new range of characters to play with [*] new characters are gained through rank progression [/list] I have also made a shed load of other behind the scenes improvements to the over all game. [b]NEW AI System[/b] I have a completely new AI system in place now. The old robot based system (which is still in single player right now) was clunky and horrible! The new AI system is based around the in game characters that you are able to select so when playing V the AI you are getting a much better practice session as it feels more like you are playing against human opponents. AI is only available on single player. I have no plans to add any AI yet to the Multiplayer Game. AI Scoring will add progress to your rank but it is much slower that ranking up in multiplayer. [b]DLC - LBA:Redux[/b] I will releasing LBA:Redux as a DLC which will be a paid upgrade to LBA. Cost is yet to be determined - it wont be huge! Anyone who PURCHASED the original LBA will get the first DLC for FREE. Hit me up right here on Steam if you purchased the original and ill give you the DLC free of charge for supporting the game in its first stages. More news coming very soon!