Laugh D.4. Update

[b]Hey Everyone![/b] Over the last few weeks we've pushed a weekly patch that fixed some known bugs (you can see the patch notes in game under the news section) We usually push the update around 4:00-ish AM MST but I wanted to push this one early because it fixes a major crash that involves the cloning machine. [i]I've only been able to test the bug fixes this week in solo as this is a busy week for a lot of people. So it may introduce other bugs, please let us of any you run into on our discord.[/i] Notes! [list] [*] Zombies can no longer hurt the infected [*] Spawning gate is included in final lives check now [*] Rewrote cloning machine code, this is both a huge optimization (more noticeable at high numbers of tombstones) and a fix for the tombstone crash. In addition, cloning machines now prioritize the oldest tombstone. [*] Searching and dying should no longer leave the progress bar on screen. [*] Showdown tracker has been adjusted to more accurately track Axe Murderer, Zombies(includes infected), Werewolf and Deceivers. [*] Inoculation damage boost for plague doctor is now properly working. [*] Turkeys now leave behind tombstones [*] Pranked cloning machine now properly rewards prank [*] Defective cloning machine can be pranked properly now. [*] Removed the slow from Fear [*] Removed the slow from Tenderized [*] Any damage above 1000 is now immutable [*] Butcher movement speed increased by 2% [*] Fixed a spot where u could get oxygen outside in titan one six [*] Fixed a spot on the bunkers in outpost 32 where you could not freeze [*] Moved build node in titan one six that was on the floating pad to in front of the nearest air lock [*] Drinking an energy drink no longer refreshes your current stack. [*] Fixed butter not always applying to floor [*] Soviet Milk now works on all non killers [*] Frost Wound no longer spreads [*] Plunderer price increased to 45 from 35 [*] Adjusted pirate scrap buff to give 1 extra scrap per 2 stacks instead of 1. [*] Pirate no longer receives their own pirate scrap buff, they were meant to be a support role that moved around with a posse. Before this change, it was mostly pirate vs the world. [*] Cliff jumper now works properly in Titan One Six [*] Adjusted some damage volumes to no longer affect intern (Was initially intended) [*] Busted pipes no longer affects Interns [*]Scaled up damage volume around camp fire in Camp Valentine. [/list]