January Maintenance Patch

Hey Everyone! I have a small update for you. [list] [*] Removed contagious until it can be reworked. [*] Scrap piles now have a small delay before grouping into a larger pile. [*] Adjusted order for immune damage calculation to the end of the damage formula. This will make sure it applies after vulnerabilities. [*] Immutable damage will still go through immunity. [*] Irradiated Blood now does 75% of your current health on removal. Before it did a flat 75 damage, instantly killing the weaker roles and anyone who doesn't put their cart up. [/list]