A small update that addresses some glitches/bugs along with some minor balancing. Painting will be receiving more attention, but I wanted to get this out in time for Halloween.
[list]
[*] All killers have 25% reduction in knockdown durations.
[*] Fixed a ui bug for swarmling help screen
[*] Infected no longer spawns as a zombie in the sandbox
[*] Masochist Final Form can now be selected in sandbox
[*] Shadow Plaguestone ability cooldown reduced to 22 seconds from 35
[*] Shadow has 60% reduction to crowd control (knockdown, slows, stuns)
[*] Fixed Lichstone appearing as a purchasable
[*] AI SIgnal Auto rage only works on Hard or greater. Rage timers adjusted based on difficulty
[*] AI Signal Rage gain for killing construction has also been adjusted and scales with difficulty
[*] Dream Realm Crouch damage reduced to 15 damage from 30
[*] Nuke : Screens now give random numbers to spectating players to prevent coordination from death
[*] Face Humper Event : Max face humpers out from event is dropped to 3 from 5
[*] Fixed Prank Book not working on vending machines
[*] Cliff Jumper no longer allows the next perk to be free
[*] Objective markers have a 2 second delay before appearing to avoid prematurely marking things
[*] Swarmlings are now affected by attractive ground event
[*] Fixed a bug that caused objectives to drop near where you dropped another item
[*] Fixed an information bug for dream eater
[*] Updated Puppet Master info
[*] Turkeys no longer spawn with big heads
[*] Sub Objectives on non collection maps no longer spawn if 5 minutes or less remain.
[*] Fixed a visual bug for hitman
[*] Shop no longer tells you that you have a free perk, if you do not infact have a free perk
[*] Construction Zone is now a red marker
[*] Side Objectives with construction zones, spawn 2 extra supply boxes
[*] New Side Objective : Emergency Medicine (Spawns if no medic or medical stations exist when a player is infected for a little bit)
[*] You no longer leave a tombstone behind as you exit the doors in the Sandbox
[*] If you join late, your original role is set to Runner
[*] Butcher eating the moon, gives him anti-gravity buff
[*] Rip N Tear buff : speed increase is now 22% down from 33%
[*] Plaguestones now give 8 stacks of shadow plague up from 5
[*] Sniper rifle reduction from each wall penetrated changed to a 50% loss from 25%
[*] Forgot to write it here, but Shadow no longer heals from his own damage sources (includes map damage)
[*] Fixed Dream Eater not being able to leap with small boy
[*] Dream Eater lunge fatigue raised to 1 second from .25
[*] Butcher Snack Time cooldown raised to 12 seconds from 8
[*] Butcher slap camera turn intensity lowered
[*] Fixed a bug that let Dream Eater crouch through the ground
[*] Event Director given new event "The Hunted" it will only trigger in matches with 8 or more players under specific circumstances
[*] Fixed Shadows healing
[*] Max banishment stacks lowered to 5 from 10, essentially banishing painting 5 seconds earlier.
[*] Insanity gain rate is doubled
[*] Insanity drops 25% more stacks each removal tick
[*] Painting damage ticks are 50% slower in Dream Realm
[*] Banishment Shield lowered to 3 seconds from 10
[*] Pumpkin event only brings back players that put spirit into it
[/list]