Halloween Supplemental Update

A small update that addresses some glitches/bugs along with some minor balancing. Painting will be receiving more attention, but I wanted to get this out in time for Halloween. [list] [*] All killers have 25% reduction in knockdown durations. [*] Fixed a ui bug for swarmling help screen [*] Infected no longer spawns as a zombie in the sandbox [*] Masochist Final Form can now be selected in sandbox [*] Shadow Plaguestone ability cooldown reduced to 22 seconds from 35 [*] Shadow has 60% reduction to crowd control (knockdown, slows, stuns) [*] Fixed Lichstone appearing as a purchasable [*] AI SIgnal Auto rage only works on Hard or greater. Rage timers adjusted based on difficulty [*] AI Signal Rage gain for killing construction has also been adjusted and scales with difficulty [*] Dream Realm Crouch damage reduced to 15 damage from 30 [*] Nuke : Screens now give random numbers to spectating players to prevent coordination from death [*] Face Humper Event : Max face humpers out from event is dropped to 3 from 5 [*] Fixed Prank Book not working on vending machines [*] Cliff Jumper no longer allows the next perk to be free [*] Objective markers have a 2 second delay before appearing to avoid prematurely marking things [*] Swarmlings are now affected by attractive ground event [*] Fixed a bug that caused objectives to drop near where you dropped another item [*] Fixed an information bug for dream eater [*] Updated Puppet Master info [*] Turkeys no longer spawn with big heads [*] Sub Objectives on non collection maps no longer spawn if 5 minutes or less remain. [*] Fixed a visual bug for hitman [*] Shop no longer tells you that you have a free perk, if you do not infact have a free perk [*] Construction Zone is now a red marker [*] Side Objectives with construction zones, spawn 2 extra supply boxes [*] New Side Objective : Emergency Medicine (Spawns if no medic or medical stations exist when a player is infected for a little bit) [*] You no longer leave a tombstone behind as you exit the doors in the Sandbox [*] If you join late, your original role is set to Runner [*] Butcher eating the moon, gives him anti-gravity buff [*] Rip N Tear buff : speed increase is now 22% down from 33% [*] Plaguestones now give 8 stacks of shadow plague up from 5 [*] Sniper rifle reduction from each wall penetrated changed to a 50% loss from 25% [*] Forgot to write it here, but Shadow no longer heals from his own damage sources (includes map damage) [*] Fixed Dream Eater not being able to leap with small boy [*] Dream Eater lunge fatigue raised to 1 second from .25 [*] Butcher Snack Time cooldown raised to 12 seconds from 8 [*] Butcher slap camera turn intensity lowered [*] Fixed a bug that let Dream Eater crouch through the ground [*] Event Director given new event "The Hunted" it will only trigger in matches with 8 or more players under specific circumstances [*] Fixed Shadows healing [*] Max banishment stacks lowered to 5 from 10, essentially banishing painting 5 seconds earlier. [*] Insanity gain rate is doubled [*] Insanity drops 25% more stacks each removal tick [*] Painting damage ticks are 50% slower in Dream Realm [*] Banishment Shield lowered to 3 seconds from 10 [*] Pumpkin event only brings back players that put spirit into it [/list]