Late August 2022

StellarX

StellarX empowers anyone to create collaborative simulations in Virtual, Augmented, and Mixed Realityβ€”without code. Simply drag-and-drop, grab and go or point and click… Building immersive experiences has never been so easy!

Hello StellarX creators! πŸ‘‹πŸ½ We have exciting news, so you keep building masterpieces in the Metaverse. [b]New Features πŸ’«[/b] [list] [*] Introducing our new product: the [url=https://www.stellarx.ai/learn/masterclass]Masterclass[/url]. Starting today, discover how to collaborate, share and inspire your team while leveraging the Metaverse capabilities, and start learning how to use StellarX! Interested? Purchase it [url=https://portal.stellarx.ai/cart/checkout?product=masterclass&__hstc=9353450.887d4d8b6f94e9c7c52d454b5664b925.1617045862049.1663088965975.1663100070207.399&__hssc=9353450.3.1663100070207&__hsfp=3874435361]here[/url]. [*] Then, we reworked our Media Panels to make them more user-friendly. Check them out! [img]{STEAM_CLAN_IMAGE}/36506504/f1f49d0015405db35cabf1e72a21be61cf361e3f.png[/img] [*] Finally, now you can undo and redo your Canvas changes directly from your Canvas tools! [/list] [img]{STEAM_CLAN_IMAGE}/36506504/634e8d81048fde57c23253f4fc3edf051132dfcc.png[/img] [b]Improvements πŸ‘πŸ»[/b] [list] [*] You can now open your Space by clicking the preview sphere. [*] We improved how we handle Canvas names so that each canvas has a unique name. [/list] [b]Bug Fixes 🐞[/b] [list] [*] Fixed an issue where the Glow node would not work on every asset. [*] Fixed an issue where a Play Animation node's Start and End values were not respected when the animation was set to Loop. [*] Fixed a bug where the rename prompt could be opened on downloaded Spaces. [*] Fixed a bug on the Show/Hide node on the Particles asset would also start the emission of particles. [*] Fixed a bug where the Show/Hide node would not work on every asset. [*] Fixed an issue for the On Hand Collision node when enabling the Non-Dominant Hand that wouldn't work in Multiplayer. [*] Fixed an issue where unsaved changes were detected for Spaces that contained a scenario right after opening them. [*] Fixed a bug where you could not type decimals using "," when the computer's region settings were set to French. [*] Fixed an issue where Canvas tools were still visible when selecting an asset from the Space for node reference. [/list] Stay tuned as we'll be keeping you posted with the latest updates right here. Cheers, - The StellarX Crew ✨