Kitty Survivors is a funny action rogue-lite game where you slay hordes of creatures, create overpowered builds, use elemental skills and craft stupid weapons. Join a growing guild of misfits with a thirst for milk, hired to protect the Kingdom of Catmere!
Hello everyone! After 7 months of Early Access Kitty Survivors 1.0 is now out!
I would like to thank everyone who supported the game in its Early Access version and helped me with feedback!
I hope you enjoy the new update!
[h3][b]New Content:[/b][/h3]
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[*] 2 New Characters: Tuna and Chubby
[*] 2 New Weapons: Shotgun and Fish
[*] 1 New Stage: Candyland (9 new enemies, 2 elites and 2 bosses).
[*] Crafted weapons now have perks on them based on the Grip material used.
[*] 3 New Power-ups: Decelerate (slows down enemies), Detonation (kills every enemy on screen), Big Gold Bag (100G)
[*] Pets now level up with the player, increasing their stats by 2.5% per level (Just inside a stage).
[*] Pet evolution system: when your pet reaches tier 5 you can evolve it. Its appearence and name will change, it will receive a stats boost and acquire a new ability.
[*] 14 New weapon materials added.
[*] 42 New Achievements added.
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[h3][b]Quality of Life:[/b][/h3]
[list]
[*] Puppergeist enemy doesn't become fully invisible anymore.
[*] Duration of Plains stage decreased from 20 to 15 minutes to match other stages.
[*] Perk evo combination is now displayed on Passive perks as well.
[*] More info added to the items on the Forge screen.
[*] Now the weapon chart displays more information regarding each weapon.
[*] In the Match Ended screen, you can now hover over materials and eggs obtained to check their info.
[*] Improved collision detection.
[*] Increased from 10 to 20 the weapon slots in the Armory.
[*] Improved pet movement and behaviour.
[*] You can now hover over eggs in the Incubator screen to see more info.
[*] You can now hover over your loot in the Chest screen to see more info.
[*] Added pet's element info in the pet panel at the Pet Zone.
[*] 'Level' nomenclature was replaced by 'Tier' for pets at the Pet Zone. Apples still work the same, but now instead of leveling up your pet, it increases its tier. Same thing.
[*] More info added to the Forge screen regarding item rarity and how their types influence weapon crafting.
[*] Added pet skill description in the pet panel at the Pet Zone.
[*] Perk evolution chart added to the Pause screen.
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[h3][b]Animations:[/b][/h3]
[list]
[*] Added chest opening animation.
[*] Added egg hatch animation.
[*] Added weapon craft animation.
[*] Added animation when obtaining an egg.
[*] Added pet evolution animation.
[*] Added animation when a pet increases its tier at the Pet Zone.
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[h3][b]Balancing Changes:[/b][/h3]
[list]
[*] Minigun: Decreased ammo clip and increased reload time.
[*] Dungeon Stage: Pink Slime and Flaming Head enemy now drop uncommon exp gem.
[*] Snowland: Snowman, Yeti and Santa Skeleton now drop uncommon exp gem.
[*] The exp gem from Tuna, the Wise evo perk now gives twice the exp of an uncommon gem.
[*] Kaboom ability (Devil): Decreased the chance from 50 to 12.5% of triggering, but it now deals same damage as your weapon, it used to be a fixed low amount.
[*] Camper Cat evo: damage increased from 450 to 1000.
[*] Backstab Skill (Little Ribs character): damage increased from 500 to 1000.
[*] Pets no longer get a boost on attack range and knockback when leveling / tiering up.
[*] In Heat perk: kitten spawn time decreased from 120 to 90 seconds.
[*] Increased gold drop amount.
[*] Changed weapon materials stats, rarity, drop location and price.
[*] Burn effect now deals 5% of the enemy's max health over 5 seconds.
[*] Increased exp obtained from every gem.
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[h3][b]Visual Changes:[/b][/h3]
[list]
[*] Skeletons from Plains stage now wear underwear.
[*] Enemy sprites updated.
[*] Vignette effect removed.
[*] Updated Plains stage colors.
[*] Vanilla character sprites updated.
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[h3][b]Bug Fixes:[/b][/h3]
[list]
[*] Buttshot perk now increases damage correctly.
[*] Reload speed % is now displayed correctly in the Pause screen.
[*] Thundercock pet attack now selects targets correctly.
[*] Zeus perk now selects targets correctly.
[*] Yeti enemy no longer rushes towards the player after its rolling attack.
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By the way, it all started when my girlfriend moved in with me and her cat gave birth to 4 kittens. That's when I decided to make a game with cats and add all of them as characters. Peanut and Pancake are the parents:
[img]{STEAM_CLAN_IMAGE}/43239624/3c59b90c828de518b0cfbbb87bc8eaf1cddc3027.png[/img]
Remember to be kind to one another, we're all on this Earth together. Let's make it a fun ride!
Thank you all!
[h3][b]Merry Christmas and have a wonderful 2024![/b][/h3]
[img]{STEAM_CLAN_IMAGE}/43239624/7503771076a4cf57cf361db3b05d3a694ca29077.png[/img]