Kingshunt - Hotfix 5 Notes + New Game Mode

Kingshunt

Kingshunt is a third person tactical arena brawler set in a dark fantasy world. Form a team of five, choose your hero and take the fight to the enemy in this competitive online multiplayer game. Summon powerful minions and towers to combat the enemy team.

[h1]New Game Mode[/h1] New map and a game mode: [b]Guardian Assault [/b] [img]{STEAM_CLAN_IMAGE}/38789662/1939104ad5c9a830ec2fd24847f53c7212386764.jpg[/img] The new game mode will be available from Friday the 9th - Monday the 11th. The game mode is set as 5v5 but will scale down to 3v3 after a minute of queue time. In Assault game mode players are placed into two teams; Defenders and Attackers. [h2]Attackers[/h2] The Attackers' goal is to push a payload cannon to the end of the map and with it destroy the Guardian that is defending the Defender’s base. When the Guardian is destroyed, the Attackers are victorious. [h2]Defenders[/h2] The Defenders’ goal is to keep their Guardian alive until the time runs out for Attackers. When the time runs out, Defenders are victorious. [h1]Fixes[/h1] [h2]Quality of Life[/h2] [h3]UI updates[/h3] [list] [*] Charging and “loading” Ui animations for in-game HUD. [*] HUD now contains acquired Runes and Cooldowns. [*] Main menu Hero portraits updated. [*] Squad menu now contains “leader” info. [*] You can now turn characters in main menu. [*] Character AOE Ability targeting is now better. (It easily got stuck on objects) [*] Lane minion optimisations. [*] VFX optimisations. [*] Character Clothes optimized. [/list] [h2]Heroes[/h2] [h3]Endora[/h3] [list] [*] New Skin [/list] [h3]Laurelai[/h3] [list] [*] Laurelai leap stuttering fixed [/list] [h3]Järn[/h3] [list] [*] Increased Ultimate cooldown 120s -> 190s [/list] [h3]Mortan[/h3] [list] [*] Dash now works better [*] New skin [/list] [h3]Jatult[/h3] [list] [*] Lowered Soulreap ability’s life steal 25% -> 15% [*] New Skin [/list] [h3]Isac[/h3] [list] [*] Jump audio fixed [*] Isac RMB base damage 120 -> 90 [*] Isac starting HP 1360 -> 1300 [/list] [h3]Tulikko[/h3] [list] [*] Jump audio fixed [*] New Skin [/list] [h3]Runes[/h3] [list] [*] Attack speed & critical chance now shown as percentage [*] Fixed Leader’s Aura not functioning properly at certain times. [*] Fixed Buildup incorrectly applying a magical attack power buff from basic attacks. [*] Fixed a game breaking bug caused by rune refunding mechanic. [/list] [h3]Summons[/h3] [list] [*] Increased Barricade hp 1300 -> 1500 [/list] [h2]Bug Fixes[/h2] [list] [*] Frozen effect caused Audio glitch [/list] [h2]Known Issues[/h2] [list] [*] DirectX12 is not available for this build version due to some unexpected issues. [/list]