Kingshunt is a third person tactical arena brawler set in a dark fantasy world. Form a team of five, choose your hero and take the fight to the enemy in this competitive online multiplayer game. Summon powerful minions and towers to combat the enemy team.
[h1]New Game Mode[/h1]
New map and a game mode: [b]Guardian Assault
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[img]{STEAM_CLAN_IMAGE}/38789662/1939104ad5c9a830ec2fd24847f53c7212386764.jpg[/img]
The new game mode will be available from Friday the 9th - Monday the 11th. The game mode is set as 5v5 but will scale down to 3v3 after a minute of queue time.
In Assault game mode players are placed into two teams; Defenders and Attackers.
[h2]Attackers[/h2]
The Attackers' goal is to push a payload cannon to the end of the map and with it destroy the Guardian that is defending the Defender’s base. When the Guardian is destroyed, the Attackers are victorious.
[h2]Defenders[/h2]
The Defenders’ goal is to keep their Guardian alive until the time runs out for Attackers. When the time runs out, Defenders are victorious.
[h1]Fixes[/h1]
[h2]Quality of Life[/h2]
[h3]UI updates[/h3]
[list]
[*] Charging and “loading” Ui animations for in-game HUD.
[*] HUD now contains acquired Runes and Cooldowns.
[*] Main menu Hero portraits updated.
[*] Squad menu now contains “leader” info.
[*] You can now turn characters in main menu.
[*] Character AOE Ability targeting is now better. (It easily got stuck on objects)
[*] Lane minion optimisations.
[*] VFX optimisations.
[*] Character Clothes optimized.
[/list]
[h2]Heroes[/h2]
[h3]Endora[/h3]
[list]
[*] New Skin
[/list]
[h3]Laurelai[/h3]
[list]
[*] Laurelai leap stuttering fixed
[/list]
[h3]Järn[/h3]
[list]
[*] Increased Ultimate cooldown 120s -> 190s
[/list]
[h3]Mortan[/h3]
[list]
[*] Dash now works better
[*] New skin
[/list]
[h3]Jatult[/h3]
[list]
[*] Lowered Soulreap ability’s life steal 25% -> 15%
[*] New Skin
[/list]
[h3]Isac[/h3]
[list]
[*] Jump audio fixed
[*] Isac RMB base damage 120 -> 90
[*] Isac starting HP 1360 -> 1300
[/list]
[h3]Tulikko[/h3]
[list]
[*] Jump audio fixed
[*] New Skin
[/list]
[h3]Runes[/h3]
[list]
[*] Attack speed & critical chance now shown as percentage
[*] Fixed Leader’s Aura not functioning properly at certain times.
[*] Fixed Buildup incorrectly applying a magical attack power buff from basic attacks.
[*] Fixed a game breaking bug caused by rune refunding mechanic.
[/list]
[h3]Summons[/h3]
[list]
[*] Increased Barricade hp 1300 -> 1500
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Frozen effect caused Audio glitch
[/list]
[h2]Known Issues[/h2]
[list]
[*] DirectX12 is not available for this build version due to some unexpected issues.
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