11/9 Hot Fixes and faster path to unlock new heroes

Kingshunt

Kingshunt is a third person tactical arena brawler set in a dark fantasy world. Form a team of five, choose your hero and take the fight to the enemy in this competitive online multiplayer game. Summon powerful minions and towers to combat the enemy team.

As we said in yesterday’s post, we are working hard to implement improvements and fixes to the game as fast as possible. The biggest point of today's update is to address feedback regarding acquisition rate of heroes, so we are reducing the cost Shards required to unlock heroes by 50%. Thank you for your feedback and support. Looking to get your feedback directly to the developers? Join our discord [url=https://discord.gg/NeRHdSS2Ar]here[/url]. [i][b]Quality of life[/b][/i] [list] [*] Hero cost in Shards will be reduced from 50,000 to 25,000. Crystal cost remains the same. [*] Main menu HUD improvements [/list] [i][b]Heroes[/b][/i] [b]Mortan[/b] [list] [*] RMB scaling 0.2 -> 0.17 [*] RMB range reduced by 20%. It is now the same length as Q. [/list] [b]Isac[/b] [list] [*] Isac’s RMB scaling 1.0 -> 0.6 to be more in line with other similar abilities. [*] Isac’s Q scaling 1.2 -> 1.0. [/list] [i][b]Runes[/b][/i] [list] [*] Added cooldown value to Fight or Flight description [/list] [i][b]Bug Fixes[/b][/i] [list] [*] Fixed Malakai, Alaida and Endora being unable to attack while their ultimates are active. [*] Improved Tulikko’s RMB collision detection [*] Fixed Tulikko ultimate rotation issues [*] Fixed an issue with Second Chance causing the rune to heal more with each death prevented [*] Fixed pinging audio not being played [*] Fixed breacher minion passive upgrade increasing armor recharge time [/list] [i][b]Known Issues[/b][/i] [list] [*] Players can experience issues with the animations for Isac and Grozny’s Q abilities if they are moving backwards, sideways, or diagonally when beginning to cast the ability. [*] While bots are summoning in the bot match, an unnecessary “cancel” UI element is shown on player’s screen. [*] Issue preventing players from connecting to servers has been identified and a fix is under development. [/list]