July Patch Notes: The Big Level Redux

BeatBeat

BeatBeat is a rhythm platformer. Move with your left hand. Groove with your right hand. Run, jump, tap, hold, and mash your way through levels packed with vaporwave aesthetics and funky beats. Beat Beat the game.

[img]{STEAM_CLAN_IMAGE}/36634044/c2e008da45dcc8a566734f73a78cf825bb242eed.png[/img] [h1]Big Changes[/h1][list] [*] New Level: I Was Already Far Away (Hard)[/list][h1]New Stuff[/h1][list] [*] Added new Audio Visualizer: "Spotlights" [*] Added new Audio Visualizer: "MerryGoRound" [*] Improved visuals for TNGU [*] Added more enemies to TNGU [*] Added "Lerp Timer" toggle to Camera Control editor for smoother transitions from static to dynamic cameras[/list][h1]Tweaks[/h1][list] [*] Normalized "Starting Box" when creating custom levels [*] Improved camera movement when camera zoom is at very big or very small numbers [*] Reduced default audio normalization on custom levels [*] Adaptation (Easy, Hard): Added decorative platforms, updated camera controls [*] Adaptation (Medium): Reduced bloom, modified platform outline colors, normalized platform locations [*] Comet (Hard): Replaced some holds with taps near the end of the level [*] D'un Autre Jour (Easy): Changed layout of platforms, updated platform, background, and particle effect colors. [*] D'un Autre Jour (Medium): Changed platform design [*] Do My Thing (Medium): Changed audio visualizer to "Spotlights", updated camera controls [*] Do My Thing (Impossible): Changed audio visualizer to "Spotlights", normalized platforms, updated camera controls [*] I Was Already Far Away (Medium): Optimized platforms to make the level load slightly faster, changed audio visualizer to "Spotlights" [*] I Was Already Far Away (Hard): Changed audio visualizer to "Spotlights" [*] I Was Already Far Away (Impossible): Changed audio visualizer to "Spotlights" [*] New Game. (Hard): Added decorative platforms [*] New Game. (Impossible): Normalized platform locations, updated camera controls [*] Pyrotechniqué (Easy, Medium): Added decorative platforms [*] Pyrotechniqué (Impossible): Normalized platform locations, updated camera controls [*] Secret Merry Go Round (Easy, Medium, Hard): Added new audio visualizer [*] Secret Merry Go Round (Impossible): Added new audio visualizer, updated camera controls [*] Shoujo (Easy): Normalized platform positions to things like 2 instead of 2.21 [*] Shoujo (Medium): Changed platforms, added more decorative background elements [*] Shoujo (Hard): Reduced bloom [*] Tell Me Your Name Again (Easy): Changed the platform outline colors of some platforms [*] Tell Me Your Name Again (Medium): Added decorative platforms, updated camera controls [*] Tell Me Your Name Again (Extreme): Changed platform design, added decorative platforms [/list][h1]Fixes[/h1][list] [*] Fixed an issue where a certain character was not properly registering how many questions the player has answered [*] Fixed the "fill circle" on mashers being slightly misaligned [*] Fixed TNGU bug involving wood count going negative when purchasing archers [/list][h2]Roadmap[/h2][list] [*] Half of a Boss Fight [*] True Ending [/list]