April 27th Patch Notes: Three New Boss Fights, New Graphics

BeatBeat

BeatBeat is a rhythm platformer. Move with your left hand. Groove with your right hand. Run, jump, tap, hold, and mash your way through levels packed with vaporwave aesthetics and funky beats. Beat Beat the game.

[img]{STEAM_CLAN_IMAGE}/36634044/147ce5a3d269a307d22056b2c82385571db5bfce.png[/img][h1]Big Changes:[/h1][list] [*] New Boss Fight: The Butterfly (on Grow Disk) [*] New Boss Fight: The LaserCat (on Flourish Disk) [*] New Boss Fight: The RocketSword (on Resolve Disk) [*] New Default Beat Skin [/list] [img]{STEAM_CLAN_IMAGE}/36634044/f21e6dd4f7d6b200b53ca037d9c3dc6c0592a333.png[/img] [h1]Tweaks:[/h1][list] [*] Added buttons to High Scores menus to filter between: Around User, Global, and Steam Friends List [*] Added animated visual cue to indicate which beats are Holds [*] Added more achievements for clearing levels [*] Added menu to change Player Totem to Level Confirmation Screen [*] Added "Moon" Audio Visualizer [*] Added the following Totems: TrailerStar, Guitar, GoldenRatio, Column, Duck, Chair, CrownClassic, CrownMinimalist, Pyramid, Up, Down, Left, Right, Flower1, Flower2, Manatee, Broccoli, Horse, Cake, Cup, AmericanCheese, SwissCheese, Cassette, CD, Dinosaur, Hamburger, FourLeafClover, Shield, Gem1, Gem2, NullPointerException, PalmTree, Nothing, Butterfly, LaserCat, RocketSword, Entity, Omnihedron, Error [*] Updated handling of dropdowns with lots of options [*] Tweaked handling of wall-jumps while sprinting [*] Tweaked damage values to be more forgiving across the board [*] Tweaked handling of Move-Assist when hitting beats early [*] Tweaked checkpoints in Grow levels [*] Tweaked camera lerping to be smoother when switching between static and dynamic cameras [/list] [img]{STEAM_CLAN_IMAGE}/36634044/5ecb3375c8489e6b1e10a7da2d56d948c878c67d.png[/img][h1]Fixes:[/h1][list] [*] Fixed totem dropdowns not being properly localized [*] Fixed B9 referencing menus that don't exist anymore [*] Fixed Mashers not having infinite growth potential [*] Fixed totems rotating the wrong way sometimes [*] Fixed gamepad cursor interacting strangely with fishing minigame [*] Fixed max attack upgrade in TNGU causing player to no longer deal damage [*] Fixed CLEAR text not being sized properly when camera is zoomed in [/list] [img]{STEAM_CLAN_IMAGE}/36634044/b926aacf472aeb68643602cfd86e2ea3f4557522.png[/img] [h2]Roadmap:[/h2][olist] [*] Two and a half more boss fights [*] Four Level Reworks [*] True Ending [/olist]