Jets'n'Guns is a heavy piece of ground shaking rock blasting action with graphics and special effects that will blow you eyes out! Enjoy yourself in almost-insane action adventure of saving the universe from the deadly threat of more than 270 unique monsters in the campaign of 43 levels.
Here's the second post-release update for the game dealing with some of the recently reported issues.
[h2]UI and controls:[/h2]
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[*]Fixed a bug that prevented the inventory from scrolling when using keyboard or gamepad.
[*]Fixed some English and typos in the texts thanks to the kind contribution of our fans.
[*]The game handles music correctly now, if the gamepad disconnects and the options menu pops up.
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[h2]Gameplay:[/h2]
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[*]Fixed infinite bullet time when swapping loadouts with Time Compressor.
[*]Loadout swapping no longer cancels overheat.
[*]A hit to the shield or armor now plays sounds to better indicate that the ship was taking some damage.
[*]Player no longer gets Pacifist after the destruction of the final boss.
[*]Minor fix of levitating wrecked buildings in Water World level.
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[h2]Co-op:[/h2]
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[*]Fixed a problem with spamming the respawn button after one of the players dies.
[*]For players with Jet Pack Rescue: when both the ship and the jetpack pilot are killed at the same time, the respawn no longer brings back a glitched ship.
[*]Players in a co-op game now spawn correctly when one of them dies in the test range in the shop.
[*]Improved final credits for co-op play. Player ships now have some offset and do not cover each other.
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[h2]Known issues:[/h2]
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[*]We still can not reproduce the problem with the immortal insectoid worm.
[*]Counter of secrets dropping down is also a mystery so far.
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