JETS'N'GUNS 2 - OCTOBER UPDATE

Jets'n'Guns Gold

Jets'n'Guns is a heavy piece of ground shaking rock blasting action with graphics and special effects that will blow you eyes out! Enjoy yourself in almost-insane action adventure of saving the universe from the deadly threat of more than 270 unique monsters in the campaign of 43 levels.

So after much delay and some technical difficulties the October update is live! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32938877/4ce8c86ff75cad3e1b859917ec767cebca9f52a3.png[/img] As always, the newest version will be available in "upcoming" beta branch to avoid disruption of the last stable version. If you want to try it, please open properties of the game, go to BETAS tab and choose "upcoming" version as your active beta. The balance of the game is probably still off, but the numbers has been tweaked a lot in this next iteration. We also added bunch of new weapons to smooth out the transition to the higher difficulties. We've added a new level. Dreaded Beer Empire is back with all its bottle powered weaponry! Another major change is in UI, where we enlarged the game's font to improve readability and prepare the game for Nintendo Switch Version in future (definitely happening now). [b]Here's the quick list of changes:[/b] [list] [*]New level: Beer Empire [*]New guns on Normal: Viper Gun, Clint Chaingun, Superkiller, Blackfist, Kaiser Franz [*]New guns on Hard: Super-Tornado, Xetec, Flamethrower, Kaiser Leopold, VX Quattro [*]New guns on Nightmare: Tesla Devastator [*]New Kaiser set effect: automatic cannon turret on the ship. [*]New devices: Total Cooler (Normal), ShockWave (Hard), Time compressor (Hard). [*]New missiles (all on Hard): Nova, Tigerfun, Trident. [*]UI change: larger font, debriefing screen. [*]Various minor tweaks and fixes as always. [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32938877/31ac404462b77fdd4c9ef48ee6916baf6ef047ea.png[/img]