Internal Development Build 0.225.0.55 - AVA appears to be from Bristol.

• Fixed some items on the holo display not layering properly with the glass panels around the bridge. • Renamed the "Display Order" category box to "Sensors UI" on the Medium Range sensors, and added a new toggle button for Display Order. • Renamed the "Display Alignment" category box to "Holo Display" on the Medium Range sensors, and added a new toggle button for Display Alignment. • Added a button to toggle the Temperature Regions on/off on the Medium Range sensors. • Created a new material for rendering the temperature regions on a 2D plane. This will be for a future "flat" mode on the Orrery Map. • Renamed the range category boxes (again) to "Sensor Range" in the hope that it causes the least amount of confusion. • Fixed a math error on the Medium sensor range, and increased the display range to 30,000AU to match the hardware limit. It also now shows as LY over 0.1 LY. • Added a visual effect to the dotted sensor target line when an active scan is taking place. • Updated the sensor target label to say "SCANNING" when an active scan is taking place. • Added a progress bar to the Long Range sensors when conducting a survey. • Updated the Holo Display so that it cycles through the objects being scanned when conducting a Long Range survey. • Updated the Holo Display so that it cycles through the objects being scanned when conducting a Medium Range survey. • Greatly improved how visibility is managed for the space labels visible from the bridge windows. • Updated the Long Range detail mode to have the star targeted by default. • Added some AVA voice lines for the Long Range survey. • Started replacing the WIP greybox geometry around D/E decks with proper framework pieces. • Replaced the old Ring 0 framework geometry on F Deck with the new properly segmented version. There seem to be some collision issues with the geometry around C/D Decks where the lift runs, preventing the use of the lift. I'll be fixing that today and putting out a new build in a few hours, along with a few other small tweaks. [img]{STEAM_CLAN_IMAGE}/40608420/d71907078affa051dce2a154d9ab27f46dbd0c37.jpg[/img]