🔪 Inside The Coma #3: The Order of The Coma explained

The Coma 2: Vicious Sisters

The Coma 2: Vicious Sisters is a Korean survival horror-adventure. Venture from your deserted school to survive the horrors of the night. Explore the surrounding Sehwa district and uncover the shadow realm's dark secrets. Use everything at your disposal to avoid a demoness hellbent on killing you!

[img]{STEAM_CLAN_IMAGE}/44946659/eb180e8839718bcfcc0b53ea7e80a270f681d773.jpg[/img] Welcome to our third issue of "Inside The Coma"! [b]The Coma 2B: Catacomb[/b] is separate from the sequential flow of previous works. If The Coma 1 and 2 came out, shouldn't a third The Coma be coming out now? Not necessarily, because there are some important and mysterious gaps between the first and second that we want to fill. [b]The Coma 2B: Catacomb[/b] needs to be a bridge between the first game and second one, but it also needs to be a game for both newcomers to the world of The Coma who have only seen it on YouTube, and players who have enjoyed the first two games and are looking for a new instalment. [img]{STEAM_CLAN_IMAGE}/44946659/934a3d7a54549108af362d18d6dbcdc0c3c89963.png[/img] [quote] We're often asked why there is [b]The Coma: Cutting Class[/b] and [b]The Coma: Recut[/b], and why [b]The Coma: Cutting Glass[/b] is no longer available. The short answer is that The Coma: Recut is an enhanced version of the same game. In 2017, we began to work on porting the game to consoles. This gave us the opportunity to revisit the project by adding some new features, polishing the graphics, and refining elements of the story. It was later released with this rebranded title. We gave the game a darker, more menacing tone. A large part of what makes The Coma an intriguing setting is the mystery that surrounds the Shadow Realm and the unexplainable phenomenon visitors may experience within. Since we had a chance to revise the graphics, we embraced an eldritch horror aesthetic to better frame the world’s sinister atmosphere. It’s our love letter to H. P. Lovecraft and the Cthulhu mythos. Most importantly, it represents the actual game we wanted to deliver. [/quote] The game brings back the protagonist from the first game, Youngho. As you'll know if you've played [b]The Coma 2: Vicious Sisters[/b], the protagonist is a girl named Mina, who is neighbours and long-time friends with the protagonist of the first game. Their escape story is told in [b]The Coma 2: Vicious Sisters[/b], but it was not from Youngho's perspective, so a lot of things are left unexplained. [b]The Coma 2B: Catacomb[/b] begins with both the normal and true ending of The Coma 1. Many people were curious about the true ending, which was included in the remastered version of The Coma 1. It was clear that Youngho had escaped from the world of The Coma! So it was the purpose of this game's introduction to deal with both different endings. The opening sequence is a bit old-school style, but if you remember your slow and boring high school life, you'll be able to spot the oddities. Due to the chronological order, if you're wondering which game to play first between [b]The Coma 2: Vicious Sisters[/b] and The Coma 2B: Catacomb, I'd recommend playing [b]The Coma 2: Vicious Sisters[/b] first, as many of the things that you thought were disconnected or weird will be revealed in [b]The Coma 2B: Catacomb[/b]. If you decide you want to play [b]The Coma 2B: Catacomb[/b] first, feel free to do so; you'll be able to play [b]The Coma 2: Vicious Sisters[/b] from an omniscient writer's perspective then. Talk to you again really soon! Minho & Dvora Studio https://store.steampowered.com/app/1781890/The_Coma_2B_Catacomb/