Space RTS with base building and ship customization. Personal passion project. More than 200 available ships, weapons and modules to design your fleet with. Contains a small campaign, several single and multiplayer game modes and a coop game mode. Also contains Wave defense!
An often requested feature was infinite waves for the wave defense game mode. We've had to brainstorm a bit on how to best implement it, but I think we found a good solution. You can now toggle the infinite waves checkbox in the wave survival setup menu. Instead of 1 big boss after 10 waves you now get a mini-boss assault-platform that attacks you every fifth wave! They have long range weaponry but aren't especially tanky... Their damage output is serious though!
[b]In addition to that we did the following:[/b]
[list]
[*] Added the multi-ion beamweapon
[*] Adding a techfrigate with built in self-repair and 4 module slots
[*] SAVE/LOAD support in all Single Player game modes
[*] Fixed randomizer error preventing type B to be spawn.
[*] Added the Support Platform wave miniboss
[*] Added the Support Platform type B wave miniboss
[*] Improved the visuals for several menus
[*] Updated the visuals of the scorescreen
[*] Updated the splashscreen
[*] Added the Box Attack functionality so that people can try it out to multi-select
[*] Tweaked shield visuals and shield impact visuals
[*] Doubled the size of Zabu Repairs in Battle Royale
[*] Updated score screen functionality
[*] In battle royale you can now 'order' ships before the game starts from the multiplayer menu
[*] Fleet loadouts now can be switched without visiting the fleet editor (multiplayer lobbies only for now).
[*] In Battle Royale mode you now will be able to pick your starting fleet
[*] Your starting funds in BR will be 3600/3600 minus the cost of your spawned fleet.
[*] If you won't select any starting ship - game will spawn first ship in your loadout
[/list]
I've also decided to experiment with some more engine variations. You can see those changes below:
The following ships now have Green Engine Flames:
[list]
[*] Frigate
[*] Raider
[*] Towerer
[/list]
The following ships now have Yellow/orange Engine Flames:
[list]
[*] Bee
[/list]
The following ships now have Purple Engine Flames:
[list]
[*] Colony
[*] Nest
[/list]
The following ships now have Teal engine flames:
[list]
[*] Fish
[*] Hammerer
[*] Flint
[/list]
The following ships now have Red engine flames:
[list]
[*] Ant
[/list]
[b]Wrapup[/b]
That's it for this update! There's a few things we still want to improve upon and we will gradually add those as well. May you be safeguarded from The Light. See you in space!