Infinite waves are here!

Stellar Warfare

Space RTS with base building and ship customization. Personal passion project. More than 200 available ships, weapons and modules to design your fleet with. Contains a small campaign, several single and multiplayer game modes and a coop game mode. Also contains Wave defense!

An often requested feature was infinite waves for the wave defense game mode. We've had to brainstorm a bit on how to best implement it, but I think we found a good solution. You can now toggle the infinite waves checkbox in the wave survival setup menu. Instead of 1 big boss after 10 waves you now get a mini-boss assault-platform that attacks you every fifth wave! They have long range weaponry but aren't especially tanky... Their damage output is serious though! [b]In addition to that we did the following:[/b] [list] [*] Added the multi-ion beamweapon [*] Adding a techfrigate with built in self-repair and 4 module slots [*] SAVE/LOAD support in all Single Player game modes [*] Fixed randomizer error preventing type B to be spawn. [*] Added the Support Platform wave miniboss [*] Added the Support Platform type B wave miniboss [*] Improved the visuals for several menus [*] Updated the visuals of the scorescreen [*] Updated the splashscreen [*] Added the Box Attack functionality so that people can try it out to multi-select [*] Tweaked shield visuals and shield impact visuals [*] Doubled the size of Zabu Repairs in Battle Royale [*] Updated score screen functionality [*] In battle royale you can now 'order' ships before the game starts from the multiplayer menu [*] Fleet loadouts now can be switched without visiting the fleet editor (multiplayer lobbies only for now). [*] In Battle Royale mode you now will be able to pick your starting fleet [*] Your starting funds in BR will be 3600/3600 minus the cost of your spawned fleet. [*] If you won't select any starting ship - game will spawn first ship in your loadout [/list] I've also decided to experiment with some more engine variations. You can see those changes below: The following ships now have Green Engine Flames: [list] [*] Frigate [*] Raider [*] Towerer [/list] The following ships now have Yellow/orange Engine Flames: [list] [*] Bee [/list] The following ships now have Purple Engine Flames: [list] [*] Colony [*] Nest [/list] The following ships now have Teal engine flames: [list] [*] Fish [*] Hammerer [*] Flint [/list] The following ships now have Red engine flames: [list] [*] Ant [/list] [b]Wrapup[/b] That's it for this update! There's a few things we still want to improve upon and we will gradually add those as well. May you be safeguarded from The Light. See you in space!