I did not expect the next game from The Lion's Song devs Mi'pu'mi Games to be a turn-based tactical folktale, but cor, Howl sure does tick a heck of a lot of boxes for me. Due out later this year, you play a deaf hero in search of a cure to a sinister 'howling plague' that's devastated the land around you and turned all its inhabitants into blood-thirsty beasts - and having played its first chapter last week, its combination of tight planning, grid-based shoving and limited ammo a la Into The Breach is very, very moreish indeed. Definitely one to watch for strategy game fans.