Developer Commentary - prototyping & evolution of Howl

Howl

Howl is a turn-based tactical folktale set in medieval times. A sinister "howling plague" has ravaged the land, turning all who hear it into feral beasts. You play a deaf heroine plunging into danger in search of a cure.

[img]{STEAM_CLAN_IMAGE}/43237953/4be7e51078a2faa9c3663abfaec22ae874bf6467.png[/img] [h1]Howl developer commentary[/h1] [b]Howl[/b] programmer [i]Sophie[/i] gives an insight into the development of Howl from the first concept as well as prototypes to the beauty you are able to play today. If you are interested in game development, don't miss this opportunity to learn more about the processes in a game studio and how an idea becomes a game you can play on Steam! Sophie is showing the progress step by step, revealing different stages in development and showing different playables (so called builds or deployments) created by the team during the production of Howl. Join the stream to get to know the game and enjoy the unique Living Ink art style! [img]{STEAM_CLAN_IMAGE}/43237953/325322aca137f0c68c557a1ce0a34836494cfbdd.gif[/img] [img]{STEAM_CLAN_IMAGE}/43237953/3436b71a5406fddda3380f6cbdab6a42fdf48c5a.png[/img]