Howl is a turn-based tactical folktale set in medieval times. A sinister "howling plague" has ravaged the land, turning all who hear it into feral beasts. You play a deaf heroine plunging into danger in search of a cure.
Hi everybody! 👋
We are Mipumi, an indie development studio based in Austria, creators of [url=https://store.steampowered.com/app/437160/The_Lions_Song_Episode_1__Silence/]The Lion’s Song[/url] and [url=https://store.steampowered.com/app/1034750/The_Flower_Collectors/]The Flower Collectors[/url], and this is our new game [url=https://howl-game.com/]Howl[/url]. 🏹 🐺
Welcome! Thanks for stopping by.
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Howl is a game of planning and prophecy inspired by mediaeval folktales. The land has fallen to the mysterious ‘howling plague’, which turns all to hear it into beasts. You play a deaf hero travelling in search of a cure.
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Combat in [b]Howl[/b] is tactical and turn-based: plan your battles up to six steps in advance, outflanking your monstrous enemies. As you fight you’ll weave a continuous piece of scripture, creating the prophecy of your own life. The world of [b]Howl[/b] is rendered in a unique [i]‘living ink’[/i] style that paints the story as you play, evoking the tapestries and manuscripts that inspired this world. 📜
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That’s all we can tell you for now, but rest assured we have plenty more cool details to reveal. Please be sure to follow and wishlist if you like the look of the game!
Best,
Team Mipumi
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