House Upgrade Update

Capital

A non-linear action-adventure heist game with destructible buildings, use stolen loot to buy bigger explosives and access higher value loot. Buy and customize cars. Invest in military equipment such as helicopters and tanks. Get your mansion!

0.1.1.2.0 Added house upgrades Added crypto mining upgrade for houses Added 3 tiers of mining set-ups, for each level of house Crypto adds passive income and exp for player Added weapon bench with ability to upgrade guns Added in upgradable fire rate, automatic fire toggle, magazine size, ammo types, and trigger pull speed Added weapon wall that stores weapon, allows player to drag gun from wall to inventory or to upgrade bench to upgrade Wrote in save functionality for inventory car trunks storages and gun wall Designed limits for guns i.e. certain guns cannot be full auto, while some cannot shoot rockets Designed multiple widgets to accommodate upgrading guns Designed upgrade widget to hide unavailable upgrades Rewrote a massive part of the inventory code to remember accept change set save and load upgraded weapons from player inventory player safe and any owned car trunks Fixed some inventory performance issues cause by a holder item Fixed player HUD positioning of some elements Added Melee weapons to gun stores Fixed menu widgets that were not collapsing unused options due to updated design elements Cleaned up old and test files Fixed issue with the black rocket launcher's firing animation montage being too long, when upgraded to full auto it was not resetting quick enough Added 30 mm and small grenades pickup available only at large gun store Fixed certain interaction volumes collision channels to only collide with necessary channels Added blood overlay, you get hurt and blood comes up on the screen until you heal stop getting damaged for a bit Effect is intensified closer to death Fixed gun swapping glitch, when gun was out and was switched in inventory it temporarily copied one gun to another and if they were switched again the change became permanent, also would mess up ammunition count Fixed slow motion post process brightness being lower than the game