A non-linear action-adventure heist game with destructible buildings, use stolen loot to buy bigger explosives and access higher value loot. Buy and customize cars. Invest in military equipment such as helicopters and tanks. Get your mansion!
0.1.1.2.0
Added house upgrades
Added crypto mining upgrade for houses
Added 3 tiers of mining set-ups, for each level of house
Crypto adds passive income and exp for player
Added weapon bench with ability to upgrade guns
Added in upgradable fire rate, automatic fire toggle, magazine size, ammo types, and trigger pull speed
Added weapon wall that stores weapon, allows player to drag gun from wall to inventory or to upgrade bench to upgrade
Wrote in save functionality for inventory car trunks storages and gun wall
Designed limits for guns i.e. certain guns cannot be full auto, while some cannot shoot rockets
Designed multiple widgets to accommodate upgrading guns
Designed upgrade widget to hide unavailable upgrades
Rewrote a massive part of the inventory code to remember accept change set save and load upgraded weapons from player inventory player safe and any owned car trunks
Fixed some inventory performance issues cause by a holder item
Fixed player HUD positioning of some elements
Added Melee weapons to gun stores
Fixed menu widgets that were not collapsing unused options due to updated design elements
Cleaned up old and test files
Fixed issue with the black rocket launcher's firing animation montage being too long, when upgraded to full auto it was not resetting quick enough
Added 30 mm and small grenades pickup available only at large gun store
Fixed certain interaction volumes collision channels to only collide with necessary channels
Added blood overlay, you get hurt and blood comes up on the screen until you heal stop getting damaged for a bit
Effect is intensified closer to death
Fixed gun swapping glitch, when gun was out and was switched in inventory it temporarily copied one gun to another and if they were switched again the change became permanent, also would mess up ammunition count
Fixed slow motion post process brightness being lower than the game