Hotfixes For Tuesday March 17th

The Black Masses

The Black Masses is an open world first-person fantasy co-op RPG. The Black Masses features our next generation of crowd rendering technology rebuilt from Ultimate Epic Battle Simulator. Explore a 16 square kilometer island populated by hundreds of thousands of possessed inhabitants.

Hello everyone! We are working hard to get Black Masses into a more stable state. Here are some of the changes and fixes we made. -Multiplayer browsing now highlights compatible games green.(Game must have similar quest progress to be compatible, which allows full saving) -Measures taken to ensure player cannot skip ahead in quests in the game. -Possessed respawning temporarily disabled due to issues in multiplayer. -Loot Balancing. General reduction in many loot items. -Collision correction on some items that could not be picked up due to placing inside colliders. -Common peasant sword rigging in first person fixed. -Explosion damage falloff curve fixed(The damage/distance curve was bugged causing very little damage). -Max bomb damage also increased from 100 to 120. -Daear is now being saved. -Sensitivity and y-invert settings are now being saved. -Player avatar weapon bug fixed(Often showed an incorrect crossbow in a players hand). Other small fixes and changes were made. Once again, I would like to thank everyone for their amazing support! Have a fantastic week everyone! Regards, Robert.