Patch Notes V1.0.6

[b]Release - 1.0.6 Notes[/b] [b]Developer Notes[/b] A few players who made it through the main quest discovered the quest could not be completed. Turns out, I had disabled a step in the dialog for some testing at one time and never re-enabled them. This step was need to set a flag for the game to allow you to complete it. Looking back through my dev notes, I was doing this test 2 years ago. I thought I had re-enabled everything and was good to go. I appologize to all for this really stupid mistake. While I was fixing this, the final confrontation wasn't very intense as I intended it. So, it is a little better now. I was facing the final baddy with a level 60 party and almost lost 2 of them. [b]Without spoiling anything:[/b] If you've finished N'Ratak's task (the one he gives you once you find him), feel free to send me your saved game file. I'll flip the need flag that will allow you to finish the main quest story so you do not need to restart the game with a new party. You can send the file(s) to support@blindmonkeygames.com or you can send them to me directly on Discord. [list] [*] [b]Fixed[/b] - Character Select dialog should no longer display behind inventory window when inventory window is opened [*] [b]Fixed[/b] - Final confrontation victory dialog [*] [b]Fixed[/b] - Completing the game steam achievement [*] [b]Fixed[/b] - Death's Adversary steam achievement [/list]