PATCH NOTES - v1.0.6

Baldur's Gate 3

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power.

[h2]Hey adventurers,[/h2] We’ve just released version 1.0.6 of Viewfinder, in which we’ve fixed various bugs and issues as well as added a few small changes to make your experience better. [h3]Changes:[/h3] [list] [*] Lowered minimum field of view from 90 to 70. [*] Added a count the collectibles popup, i.e. 2/4 when you've found two ducks. [*] Added a ‘delete save slot’ button in the save slot menu. [/list] [h3]Bug Fixes:[/h3] [list] [*] Fixed an instance where additional film could become uncopyable after rewinding if a photo was placed overtop of the already picked up film. [*] Fixed an instance where the camera unusable if you rewinded too quickly after acquiring the camera unless the level was restarted. [*] Fixed being able to take the train into levels with if you returned to the menu while riding the train. [*] Fixed an issue where the player could get stuck falling through the floor in the final level. [*] Fixed an audio clip from the ending of the game persisting when starting a new save. [*] Fixed a few instances where subtitles were attributed to the wrong speaker. [*] Fixed minor errors in the English & Arabic subtitle lines. [*] Fixed an issue that allowed <16:10 aspect ratios (i.e. 4:3) to function incorrectly. [*] Fixed an issue that allow the incorrect slot data & nonfunctioning back button to be shown on <16:10 aspect ratios. [*] Fixed an issue that could cause progress to be lost when creating a new save slot. [*] Improved the control mapper layout at ultrawide aspect ratios. [*] Removed non-functional duplicate crosshair setting. [*] Removed non-functional "run" option from the control remapping. [*] Fixed one of Jessie's lines for falling in the pit still being able to play after you've found the photo. [*] Fixed an edge case that could cause the "Hitching a ride" achievement to trigger when the player wasn't actually hitching a ride. [*] Fixed a collider issue in Chapter 3, Level 5.4 to stop the player sitting on a stool with an audio log player on it. [*] Fixed an issue in Hub 3 where a the train was clipping through a pillar & rotated a stool so sitting on it doesn't make you stare at a wall. [*] Fixed a collider issue in Chapter 4, Level 9.1 to fix an unintended solution. [*] Fixed a bug where you could exit a level to the last hub world you were in from a previous save slot. [*] Fixed the battery in Chapter 3, Level 6.3 disappearing or moving after placing a photo over it and then rewinding. [*] Fixed losing the ability to interact with rewind if it is pressed twice after standing up from a chair. [*] Fixed a case where you could be unable to discard changes when the prompt “Do you want to keep these changes?” appears. [/list] If you have experienced any other bugs or want to share feedback, please [url=https://discord.gg/39SmXHgv5b]join our Discord[/url] and make sure you drink enough water and pet Cait regularly. [b]The Sad Owl Studio team![/b] https://store.steampowered.com/app/1382070/Viewfinder/