Take the role of an elite knight and battle your way through action-packed levels with intense sword fighting gameplay in this neo-classic side scrolling action platformer. Save the city from a deadly terrorist organisation hell-bent on exposing the truth you were sworn to protect.
Hi everyone! ♥
Thank you for your patience and support. Please find the Hotfix Patch 1.0.1 now LIVE and ready for your game to be updated!
[h2]Hotfix Patch 1.0.1[/h2]
[list]
[*] Added “No Damage” checkpoint at every Boss room (Players who get through a stage without taking any damage and reach the Boss room will retain “No Damage” status saved at the checkpoint)
[*] Adjusted Boss Parry & Disarm tutorial screen (5 seconds to read the information before entering Boss room)
[*] Fixed controller input lag / delay
[*] Fixing issue with UI shown for Wrath of God in the tutorial
[*] Fixed Juggernaut’s level where some players were unable to climb the wall on the left
[*] Fixed when restarting in the Juggernaut level some players would fall through the map
[*] Fixed Whisper’s level where some platforms cannot be climbed by players
[*] Fixed Pierrot, Strike and drones that always shoot projectiles towards the floor
[*] Fixed Driller enemy charge attack speed (before was very slow)
[*] Fixed where after completing the game and the credits the cutscene didn't show
[*] Fixed "Purchase" button in the shop (previous was small)
[*] Fixed where " " shows up in some texts
[*] Fixed the SFX bug where the sound still played after being turned off
[*] Fixed Chain Assassination 2.0 and Chain 2.0 (Previously, players were sometimes unable to execute the move)
[*] Fixed Wrath of God 1.0/20 (previously was unable to be purchased and also disappears in the customization tab)
[*] Fixed Boss Rush Mode, best time won't reset after deleting save file
[*] Fixed issue with achievements (Players that purchase all abilities/Golden Knight now receive Excalibur)
[*] Fixed Golden Knight achievement description
[*] Fixed conditions of Excalibur
[*] Fixed Strike where sometimes after when he starts his dash he would suddenly stop
[*] Fixed Successor skill cost (previously different cost in Main Story and Boss Rush Mode)
[*] Fixed Galahad’s bug where he was unable to move when his dagger hits an enemy or boss
[*] Fixed Pierrot and Nikolai (Previously, the bosses sometimes get stuck during the boss fights)
[*] Improved Strike’s and Lucifer’s move set during the boss fights
[*] Improved the Parry & Disarm mechanic (Increased the time window to parry the enemy’s attacks)
[/list]
[h2]Still finding bugs? Help report them <3[/h2]
[h3]Bug Report Template:[/h3]
[list]
[*] Platform:
[*] Build ID/Version:
[*] Game Input: Keyboard or Controller?
[*] Controller Details:
[*] Bug description:
[*] How to recreate bug:
[*] Additional information:
[/list]
[h2]Support Contact Details:[/h2]
Discord: https://discord.com/invite/HKDZXD2
Twitter: @fairplay_games
Email: support@fairplaystudios.net
[h1]May Our Games Brighten Your Day[/h1]