Hotfix - 14th of February

New Cycle

New Cycle is a city building game with focus on survival. After an apocalyptic series of solar flares, human society has been thrown into disarray. Establish a settlement and develop it all the way from humble beginnings to industrial metropolis.

Heyho everyone, this time we just have a few fixes while we are preparing bigger updates - here are the patch notes: [list] [*] [Fixed] In build tasks, if the requested building was already built, the task did not detect it and forced the requested building to be rebuilt [*] [Fixed] Extended top panel overlapping when HUD scale is 150% [*] [Fixed] After load, in some cases, current electricity value shows incorrectly [*] [Fixed] After load, paused construction sites start consuming electricity [*] [Fixed] Conveyor effects of Cable product do not affect the building [*] [Fixed] The 'Ghost' structure that was forgotten during the previous update tests on the 'Steppe' biome map has been removed. [/list]