Hotfix 0.5.1.1 Released

Pirates, Vikings, and Knights II

Pirates, Vikings, and Knights II pits three teams against each other in a struggle for wealth, power and total domination. Whether using the Gunpowder Keg to clear out a territory full of enemies, or the Javelin to pin your dead foes to a wall, you'll find this game both hilarious and exhilarating.

[b]Changelog:[/b] We’ve been listening closely to player input since the last update, so here we are with the first hotfix to address a few balance issues and squash some bugs. Check out the latest changes below! As always feedback is appreciated and more hotfixes will be developed as necessary. [u][b]Gameplay Changes:[/b][/u] [b]General[/b] [*] Improved responsiveness of holstering melee weapons mid-swing [u][b]Class Balance:[/b][/u] [b]Sharpshooter[/b] [*] Powderhorns dropped by killed Sharpshooters are weaker [*] Can now jump during special [*] Rifle knockback lowered [b]Berserker[/b] [*] Axesword range reduced (48->46) [*] Removed slowdown on special start [b]Huscarl[/b] [*] Shield HP increased (245->270) [*] Special no longer ends when shield is broken [b]Archer[/b] [*] Crossbow knockback corrected (300->250) [b]Heavy Knight[/b] [*] Shield HP increased (285->300) [u][b]Menu Changes:[/b][/u] [*] Renamed ‘Advanced Options’ to ‘Game Settings’ [*] Renamed ‘Settings’ back to ‘Options’ [*] Reorganized ‘Game Settings’ menu, and added dividers [*] Added ‘Fast Zoom’ option for aimable ranged weapons to ‘Game Settings’ [*] Added ‘Enable HUD’ option to ‘Game Settings’ which disables all HUD elements if turned off [*] Removed ‘Experimental’ tab, moved muzzle flash option to ‘Game Settings’ [u][b]Miscellaneous:[/b][/u] [*] Added “Techno” combo hitsound [u][b]Bug Fixes:[/b][/u] [*] Fixed SS powderhorn bouncing instead of exploding [*] Fixed SS powderhorn colliding with teammates [*] Fixed ‘X’ not appearing over full teams on faction screen [*] Fixed Assassin bots getting stuck on special [*] Fixed low hp shield hit sound being too loud[/*]