Oaken, a turn-based tactical roguelike set in the spirit inhabited world. Explore the Great Oak, gather allies and trinkets, learn to use the positioning for your advantage, choose how to upgrade your cards. Wake the spirits and save the Oak!
Gameplay:
- Increased neutral Spitter's health to let them live through a single enemy attack
- Removed Contaminated Lumi Crystals from existence
Art:
- Replaced most placeholder trinket images
- Fixed most cases of elder and hollow versions of units working incorrectly
UI
- Added 'cure fatigue' visuals
- Added counters for delayed effects description boxes
Bugfixes:
- Fixed a bug causing Baralai to soft-lock the game if he died during his initial charge
- Fixed a soft-lock after summoning a Defender right after Undo
- Fixed a bug causing fatigue to be applied post battle if unit card was hovered over Corrupted Lumi.
- Fixed achievement counters for some achievements not carrying over between battles and runs
- Fixed an interaction between trinkets activating on damage taken, Degeneration and C1 boss
- Fixed an issue with Undo that made it possible to multiply Baralai
- Fixed an issue where gaining/losing fatigue would be shown as taking damage/healing
- Fixed the interaction between Baralai's trinket and the push mechanic/other push trinkets
- Fixed Lurker Hatchling unit animations