A new dawn approaches with the advent of intricate mechanical designs that will transform the world into an era of steam and steel. Take control of a country in this alternate history steampunk timeline and either survive and prosper or be forgotten in the dust of ages past.
Hello! Thanks everyone for the feedback so far on the Early Access release. The first hotfix for Clockwork Dawn has been released (0.3.1) with a number of bug fixes and quality of life improvements, including the following:
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[*]Fixed project upgrade capacity
[*]Splitting an exiled army also exiles new army
[*]Fixed unit population cap always being displayed as 3000
[*]Navies now recover morale after battles
[*]Tier 2 buildings have slightly higher upkeep
[*]Prevent colony richness and defense from going under 1
[*]Fix merging armies resetting a siege
[*]Limit time to reach overseas area to 10 days minimum
[*]Limit overseas building capacity based on area control
[*]Fix for fortifications overseas building
[*]AI offering alliance cooldown extended to two years
[*]Automatic selling of resources extended to a max of 2x monthly production
[*]Automatic 100% warscore when a war leader is fully occupied
[*]AI armies less likely to attack with low morale
[*]AI leaves port if the province was taken from them in war
[*]Fix starting units for some countries
[*]Rebels slightly harder to spawn with some random chance
[*]AI bias fixed for Sardinia-Piedmont
[*]Armies disbanded if strength goes below 0
[*]AI merges armies more frequently
[*]Units do not recover morale while in battle
[*]Country objectives able to be completed
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