Hotfix: 0.15.1 Released!

Beyond The Wire

Set in the muddy trenches of WW1, Beyond The Wire is a 50v50 multiplayer FPS that immerses players in the desperate & brutal circumstances of the Great War. Featuring an arsenal of historic weapons, ten massive maps, ten playable factions, era-specific tanks, & a brutal melee combat system.

[h1]Welcome Soldiers![/h1] The 0.15.1 Hotfix addresses various gameplay and visual issues since the 0.15 release. [h2]Optimization / General Fixes[/h2] [h3]Fixes[/h3] - Unintended gathering of XP - Third person voiceover for ANZAC hearable everywhere - Some Universal roles were not selectable - T-Gewehr missing ammo display - Removed tank from roles where it was not intended [h2]Known issues[/h2] - AMD FX users will have degraded performance due to issues with the audio system. We’re still investigating possible solutions, but here’s a workaround. Open following file:C:\Users\YOURUSERNAME\AppData\Local\WireGame\Saved\Config\WindowsNoEditor\Engine.ini If the file doesn't exist, create it. Add following lines at the end: [/script/engine.audiosettings] bDisableMasterEQ=True[Audio] bDisableMasterEQ=True - Some personal statistics don’t currently display the scores correctly - Certain Weapons and Explosives are using placeholder SFX - Switching Audio quality in the options menu will cause a crash when connected to a server or when playing on the Shooting Range. Please restart the game to prevent that from happening. - Ansoncourt daylight layer underground bunkers have lighting issues - Rifle Bayonet Charging may cause rubberbanding and a broken weapon animation - Rally Points do not have a 30 meter range limit for frontlines objectives - Tear Gas effect can sometimes appear with gas mask - Tanks are blocked from driving sometimes. Please press SHIFT+SPACE or Q to unlock brakes - Tank roles can appear selectable/spawnable when not having enough XP but will not spawn with a tank - Tanks leave invisible collision volumes at their spawn location - Certain historic roles appear not available - Shooting range for ANZAC is missing