Hey everyone, in this hotfix we're addressing the issue of team balancing with bots, as well as making some minor adjustments to bot behavior.
[h2]Optimization / General Fixes[/h2]
[list]
[*] Fixed an issue where bots would walk backwards during melee
[*] Improved bot navigation on Zonnebeke, Sechault, and Vieil Armand
[*] Bots will not be considered as players during team balancing.
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[h3]For server owners:[/h3]
New server config settings:
[list]
[*] [b]PreserveTeam=True/False[/b] - If set to False (default), this setting will disable exceptions to team balancing rules during server join and map transition. If a player was on a team and leaves then rejoins the server, the player will now be auto-balanced to the team with fewer players, rather than forced on the same team as before.
[*] [b]EnforceTeamBalancing=True/False[/b] - This setting is set to True by default. It can be adjusted by server admins, though it is recommended to keep it active.
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New default server setting:
[list]
[*] [b]NumPlayersDiffForTeamChanges (number) changed from 3 to 1[/b] - This setting will affect when players will be considered for team-balancing. Players will be considered for auto-balancing upon server join and map switch if the opposite team’s human player amount has a difference of more than 1.
This setting can also be changed by server admins.
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We recommend that server owners review and update their server settings according to the values outlined above to fix balancing issues.