[b][h1]Summary[/h1][/b]
Hotfix to resolve recent server crashes and bugs related to the progression system
[b][h3]Contents[/h3][/b]
[b][h2]Optimization / General Fixes[/h2][/b]
[b][h3]Fixes[/h3][/b]
[list]
[*] Patched server crash related to players getting melee kills using Bayonets
[*] Patched server crash related to late war progression task
[*] Few minor tweaks to the Customization and Progression system to improve stability
[/list]
[b][h2]Known issues[/h2][/b]
[list]
[*] AMD FX users will have degraded performance due to issues with the audio system. We’re still investigating possible solutions. Workaround:
[*] Microphone not working or Input device is reset after restarting the game twice. Workaround:
[*] Rifle grenades do not cause environmental damage
[*] Some weapon/vehicle HUD icons are incorrect
[*] Personal awards are not correctly displayed
[*] Damage radius of field cannons will sometimes cause players to not be killed immediately
[*] Certain Weapons and Explosives are using placeholder SFX
[*] Melee charging may cause rubberbanding and a broken weapon animation
[*] Rally Point placement limits aren’t applied in all cases
[*] Tear Gas effect can sometimes appear with a gas mask
[*] A shooting range for ANZAC team is missing
[*] Abandoned tanks can be seen and entered by the enemy
[*] Flamethrower hose appears detached from the tank
[*] Bandaging can fail with a delay after crouching
[/list]