HOME WARS: COMMANDO, let's do it!!!

Ok, Generals, let's begin! [b]Today I started creating the project[/b] I told you about previously (Home Wars Survivors), but I thought I'd give it a name and gameplay more suited to the theme it will deal with! [b]"Home Wars: Commando"[/b] will be a 3D roguelike game, different from the traditional Home Wars, with gameplay more similar to the famous Vampire Survivors, although very different obviously. The dynamics should be as follows. The player will have to carry out tasks around the map, while hordes of bugs will attack him. These tasks may include sabotage missions, resource recovery, rescuing survivors, and much more. He will be able to gradually improve his team, increasing the number of its members, their weapons, unlocking vehicles and support options (aircraft and artillery). Napalm will return to claim its victims once again! IMPORTANT: Of course, I will continue my other project, [b]"Mercenaries of the Kingdom: First Blood", which will not be slowed down by this new development[/b]. I've been carrying out multiple projects at the same time for years. In a few weeks, I should already have enough material to create the shop page, so please stay tuned! That's all for now. Generals, fall out! [b]THE ONLY GOOD BUG IS A DEAD BUG... ONCE AGAIN![/b]