Helskate Demo PATCH NOTES (version 0.D2)

Helskate

Helskate is a skateboarding action roguelite. Grind, perform tricks, and chain combos to power up your attacks to slay the monsters of Vertheim. Combine unique weapons and gear to suit your playstyle as you fight, die, and upgrade your abilities to come back to this labyrinth over and over again!

Hi, skaters! Seeing how many of you have been enjoying the demo has warmed our hearts, and we couldn’t be happier about all the immensely positive and constructive feedback you’ve been giving us. Please keep doing so, as every Early Access release stands or falls on the quality of the feedback from the community. Here are the changes we’ve made to the demo with our latest patch, including a plethora of much requested fixes. Naturally, all these improvements will carry over to the full Early Access release 🙂 [b]Improvements[/b] [olist] [*] Updated goal visuals [*] Turret cooldown time doubled [*] Start first tile with a Gear instead of a tape [*] Temporarily removed Sløsa bort dagarna by Svart Katt [/olist] [b]Bug Fixes[/b] [olist] [*] Fixed broken enemies soft lock (caused by falling into reset trigger in a vault) [*] Fixed infinite respawn / softlock death in the wallride vault [*] Fixed under-the-level activation of room doors without clearing the tile (sorry nolew! ;)) [*] Fixed Collider gaps in the competition tile [*] Collider improvements combat tiles [*] Fix for some graphics settings not being applied. [*] Fix for the Deep Cuts gear (legs) [*] Fix for Lightning Mallkoplin not hitting the player. [/olist] Keep playing the demo! 🙂 We have a little competition to announce this week, so it’ll be rewarding in more ways than one… Thank you so much and keep the feedback coming! Join our Discord: https://discord.gg/TjwtSvvP2w And remember: when you’re going through hell… KEEP SKATING! [i]Phantom Coast[/i]